Diego Atravesar
ataxi.ca
Diego Atravesar
@ataxi.ca
Software Developer, Father, Enjoyer of other stuff.
You can visit www.ataxi.ca for more information on games and assets my studio is working on.
Final version! This Tower Defense Template demonstrates how the generator can be used with tiles to create procedural layouts for Tower Defense levels with tower defense points, enemy spawn points, a castle to defend, and some scenery! #IndieDev #SoloDev #Unity3d #GameDev #Indie
October 27, 2025 at 7:03 PM
Second stage of this template! More details coming together, hopefully getting a little more clear as to what this template could be used for? #indiedev #indie #gamedev #unity3d #solodev
October 26, 2025 at 3:06 PM
First sneak peak at one of the templates. This is the first working version of this particular template, can you guess what it is at this stage?
#solodev #gamedev #indiedev #indie #unity3d I'll post the next stage of this template later, see if it helps narrow it down 😉
October 25, 2025 at 2:11 PM
The first of the @kenney.nl Templates coming in the new version, Mini-Dungeon! I don't have any in-progress gifs for this one, just the current working version. Three more templates completed after this one, more updates soon! #IndieDev #SoloDev #GameDev #Indie #Unity3d
October 23, 2025 at 6:30 PM
Realized I've neglected to update here on the Simple Dungeon Generator asset on the Unity Asset Store. Added a new template, Caves, to the generator mid-September. #indiedev #gamedev #indie #unity3d #unity #asset
October 23, 2025 at 3:31 AM
Recently reinstalled the Automate app. I know it has many incredible uses, but my favourite use is making social media harder to access. Sounds a bit counter intuitive, but it makes being present with the people around me much, much easier.
December 5, 2024 at 7:26 PM
My wall is wrapped. My tree is still naked. Priorities. Bonus picture of the advent calender my wife made for our children.
December 5, 2024 at 6:41 AM
It's that time of year again. First real tree in over a decade, first one in a house I own with my wife. Tree is naked in the photo, but decorations (both on and off the tree) are planned for the upcoming week.
December 4, 2024 at 6:45 AM
Been working on the first iteration of a new asset I'll be publishing on the Unity Asset Store once it passes validation. For now, just a sneak peek at the theme of the asset:
November 14, 2024 at 12:15 AM
This week's Trijam 274 theme was Growth and Decay. Sneak peak of the general game mechanic with a link to follow tomorrow to a in-browser playable build.
June 15, 2024 at 12:00 AM
Update on the Puzzle Game Prototype! I've completed the MVP of the prototype at this point. It is missing some features like Sound, and more robust story telling, but it has the base mechanics I set out to implement. Keep an eye out over the next day or two for a link to a playable version!
March 21, 2024 at 8:51 PM
Needed somewhere for Runes to be placed in the puzzle game prototype. Sizing will be adjusted in Unity for a tighter fit. Learning more about Blender everyday!
March 4, 2024 at 7:46 PM
Been working on a puzzle game prototype, needed a custom rune. Finished the first one and had to make it some friends.
March 1, 2024 at 5:37 PM