astrae
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astraesoftware.github.io
astrae
@astraesoftware.github.io
mentally insane catgirl programmer

https://codeberg.org/astraesoftware
https://discord.gg/gEUR2EKd8y

pfp: @manio11a on twitter
banner by me
thank you google photos
September 15, 2025 at 2:05 AM
just found out u can put semicolons wherever u want in c. like this is perfectly valid c code
August 29, 2025 at 11:13 AM
trying to make a tui text editor vi clone thingy in pure c with only the stdlib . and i'm literally losing my mind why did i ever decide to do this

(sorry the video is hard to see)
August 24, 2025 at 1:31 PM
the building lights now turn off at day

#godot #indiedev #gamedev
August 23, 2025 at 2:23 AM
it's taken a very long time, but the build menu is finally done (i ran into a roadblock and ended up refactoring the entire codebase for this)
August 21, 2025 at 11:14 AM
"minor changes"
August 20, 2025 at 4:55 AM
omw to place the evil building, hope nothing bad happens

#godot #indiedev #gamedev
August 10, 2025 at 11:52 AM
August 10, 2025 at 9:39 AM
totally forgot to post about this but ! i added trees to the game

they spawn in based on some highly configurable noise, which might be good for balancing in the future, or it might cause an even bigger headache. who knows

#godot #indiedev #gamedev
August 10, 2025 at 9:37 AM
day/night cycle

#godot #indiedev #gamedev
August 3, 2025 at 3:22 PM
discovered that i can use whatever i want as a placeholder model

#godot #gamedev #indiedev
August 3, 2025 at 3:01 AM
hello to clarify this was a Joke and a Reference and not a Serious Question okay thanks
July 22, 2025 at 2:40 PM
there has to be an easier way
July 22, 2025 at 12:50 PM
oh this is disastrous
July 17, 2025 at 10:01 AM
he what??? what has this drama come to bro
July 9, 2025 at 8:53 AM
oh my goodness i've been waiting for them to add this for ages
July 9, 2025 at 6:17 AM
scary fact, there is a cat:
July 2, 2025 at 3:50 AM
i think it's this one
June 30, 2025 at 12:06 PM
oh damn
June 30, 2025 at 11:20 AM
this u?
June 29, 2025 at 7:43 AM
combining perlin and voronoi noise .. probably need to tweak the values a little bit but i don't really have the time to sit here and do that today..

huge shoutout to @tulpenhaendler.bsky.social for the help!

#godot #indiedev #gamedev
June 29, 2025 at 7:37 AM
maybe i could like. combine it with voronoi noise in some weird way to make it look more "splotchy" and less consistent. not sure if that would work how i want it to though,
June 28, 2025 at 2:21 PM
trying to use perlin noise for the grass layers instead of randomly placing textures ..... .. but i think it kinda looks weird. idk

#godot #indiedev #gamedev
June 28, 2025 at 2:16 PM
it looks so silly sitting next to the suares,,
June 26, 2025 at 2:29 PM
i'm no artist, so this was an absolute pain to do, BUT i'm starting to get the game to look good :3 lil house thingy

god it feels good to be getting rid of the placeholder art (the squares)

#godot #indiedev #gamedev
June 26, 2025 at 2:23 PM