sandro
@ansdor.com
style is substance. artist, programmer, game developer. 36, brazilian, he/him.
created slipstre.am
created slipstre.am
if you see this, post an album cover with a motor vehicle on it
November 9, 2025 at 1:28 PM
if you see this, post an album cover with a motor vehicle on it
this is why I don't use kinoite/silverblue, but I always found it hard to explain. I like my system being mutable. immutability solves a problem I don't care much about. in 13 years I've had systems break on update like 3 times, and they were recoverable. I like to just install/remove things easily
November 2, 2025 at 7:45 PM
this is why I don't use kinoite/silverblue, but I always found it hard to explain. I like my system being mutable. immutability solves a problem I don't care much about. in 13 years I've had systems break on update like 3 times, and they were recoverable. I like to just install/remove things easily
I have an outlook mail account I use for some things, including my xbox subscription, and microsoft apparently sends their own legit message to my spam folder
October 30, 2025 at 8:02 PM
I have an outlook mail account I use for some things, including my xbox subscription, and microsoft apparently sends their own legit message to my spam folder
tentei seguir perfeitamente as regras do original: a palavra-chave sempre toca dois cantos opostos da grade, as linhas nunca se cruzam diagonalmente, o jogo reconhece todas* as palavras possíveis, não tem nenhuma posição ambígua onde dá pra escolher a mesma letra de dois lugares diferentes, etc
October 30, 2025 at 3:59 PM
tentei seguir perfeitamente as regras do original: a palavra-chave sempre toca dois cantos opostos da grade, as linhas nunca se cruzam diagonalmente, o jogo reconhece todas* as palavras possíveis, não tem nenhuma posição ambígua onde dá pra escolher a mesma letra de dois lugares diferentes, etc
gosto tanto do NYT strands que decidi tentar criar uma versão pt-br por diversão. ainda não tá jogável pq eu tô apanhando do front-end mas o gerador de puzzles tá pronto. aqui um exemplo (vou postar a solução abaixo, ocultada)
October 30, 2025 at 3:51 PM
gosto tanto do NYT strands que decidi tentar criar uma versão pt-br por diversão. ainda não tá jogável pq eu tô apanhando do front-end mas o gerador de puzzles tá pronto. aqui um exemplo (vou postar a solução abaixo, ocultada)
it's insane how beautiful life can be
October 24, 2025 at 8:10 PM
it's insane how beautiful life can be
I might be biased because I've been using linux exclusively for 10+ years, but I would honestly argue that it's actually a lot easier to install stuff on linux than windows
most distros have an "app store" type of program that will install stuff with one click
most distros have an "app store" type of program that will install stuff with one click
October 16, 2025 at 8:39 PM
I might be biased because I've been using linux exclusively for 10+ years, but I would honestly argue that it's actually a lot easier to install stuff on linux than windows
most distros have an "app store" type of program that will install stuff with one click
most distros have an "app store" type of program that will install stuff with one click
a feature I'd love to see in @godotengine.org is some way to compose multiple containers in a single node.
the UI system is greatbut it's not fun to deal with this kind of scene. since most containers just contain a single other container, the interactive parts are like 7 levels deep
the UI system is greatbut it's not fun to deal with this kind of scene. since most containers just contain a single other container, the interactive parts are like 7 levels deep
October 16, 2025 at 5:27 PM
a feature I'd love to see in @godotengine.org is some way to compose multiple containers in a single node.
the UI system is greatbut it's not fun to deal with this kind of scene. since most containers just contain a single other container, the interactive parts are like 7 levels deep
the UI system is greatbut it's not fun to deal with this kind of scene. since most containers just contain a single other container, the interactive parts are like 7 levels deep
their articles are actually decent, especially considering their target audience, but I always read this kind of thing in the voice of an old man with a heavy british accent and it's so funny in my head
October 16, 2025 at 5:16 PM
their articles are actually decent, especially considering their target audience, but I always read this kind of thing in the voice of an old man with a heavy british accent and it's so funny in my head
impedi o cambaleamento de ataques normais, gostaram?
October 16, 2025 at 1:49 AM
impedi o cambaleamento de ataques normais, gostaram?
de fato, jogo perfeito ontem
October 13, 2025 at 1:15 AM
de fato, jogo perfeito ontem
fui ver o que era pq programa feio é sempre uma questão de tema gtk/qt mas programa em delphi realmente é foda
deve ter algum programa mais moderno pra isso, não?
deve ter algum programa mais moderno pra isso, não?
October 8, 2025 at 2:15 PM
fui ver o que era pq programa feio é sempre uma questão de tema gtk/qt mas programa em delphi realmente é foda
deve ter algum programa mais moderno pra isso, não?
deve ter algum programa mais moderno pra isso, não?
minha vida nunca mais foi a mesma depois desse vídeo. eu tava lidando com *exatamente* esse problema, derivadas de polinômios descritos por matrizes. a simplicidade da solução é absurda. eu até fui numa calculadora conferir se batia com o que eu tinha feito manualmente e sim, perfeito
October 1, 2025 at 7:49 PM
minha vida nunca mais foi a mesma depois desse vídeo. eu tava lidando com *exatamente* esse problema, derivadas de polinômios descritos por matrizes. a simplicidade da solução é absurda. eu até fui numa calculadora conferir se batia com o que eu tinha feito manualmente e sim, perfeito
thank you for the englightenment, zundamon's theorem
October 1, 2025 at 7:44 PM
thank you for the englightenment, zundamon's theorem
you did better than me, a native speaker
September 29, 2025 at 4:36 PM
you did better than me, a native speaker
(cw: silent hill f spoilers)
parry game
parry game
September 27, 2025 at 2:41 AM
(cw: silent hill f spoilers)
parry game
parry game
what video game do you consider perfect?
by "perfect" I mean I can't imagine something you could add or remove from these games that would make them better in any way. I love these two, but most of my other favorite games are not perfect, and that's great too!
by "perfect" I mean I can't imagine something you could add or remove from these games that would make them better in any way. I love these two, but most of my other favorite games are not perfect, and that's great too!
September 23, 2025 at 9:03 PM
what video game do you consider perfect?
by "perfect" I mean I can't imagine something you could add or remove from these games that would make them better in any way. I love these two, but most of my other favorite games are not perfect, and that's great too!
by "perfect" I mean I can't imagine something you could add or remove from these games that would make them better in any way. I love these two, but most of my other favorite games are not perfect, and that's great too!