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ansdor.com
sandro
@ansdor.com
style is substance. artist, programmer, game developer. 36, brazilian, he/him.

created slipstre.am
pra mim
November 9, 2025 at 8:58 PM
if you see this, post an album cover with a motor vehicle on it
November 9, 2025 at 1:28 PM
this is why I don't use kinoite/silverblue, but I always found it hard to explain. I like my system being mutable. immutability solves a problem I don't care much about. in 13 years I've had systems break on update like 3 times, and they were recoverable. I like to just install/remove things easily
November 2, 2025 at 7:45 PM
I have an outlook mail account I use for some things, including my xbox subscription, and microsoft apparently sends their own legit message to my spam folder
October 30, 2025 at 8:02 PM
tentei seguir perfeitamente as regras do original: a palavra-chave sempre toca dois cantos opostos da grade, as linhas nunca se cruzam diagonalmente, o jogo reconhece todas* as palavras possíveis, não tem nenhuma posição ambígua onde dá pra escolher a mesma letra de dois lugares diferentes, etc
October 30, 2025 at 3:59 PM
gosto tanto do NYT strands que decidi tentar criar uma versão pt-br por diversão. ainda não tá jogável pq eu tô apanhando do front-end mas o gerador de puzzles tá pronto. aqui um exemplo (vou postar a solução abaixo, ocultada)
October 30, 2025 at 3:51 PM
aqui
October 26, 2025 at 11:58 PM
incrível
October 25, 2025 at 5:53 PM
it's insane how beautiful life can be
October 24, 2025 at 8:10 PM
momento legal aqui
October 23, 2025 at 2:57 AM
October 22, 2025 at 7:02 PM
I might be biased because I've been using linux exclusively for 10+ years, but I would honestly argue that it's actually a lot easier to install stuff on linux than windows

most distros have an "app store" type of program that will install stuff with one click
October 16, 2025 at 8:39 PM
a feature I'd love to see in @godotengine.org is some way to compose multiple containers in a single node.

the UI system is greatbut it's not fun to deal with this kind of scene. since most containers just contain a single other container, the interactive parts are like 7 levels deep
October 16, 2025 at 5:27 PM
their articles are actually decent, especially considering their target audience, but I always read this kind of thing in the voice of an old man with a heavy british accent and it's so funny in my head
October 16, 2025 at 5:16 PM
impedi o cambaleamento de ataques normais, gostaram?
October 16, 2025 at 1:49 AM
de fato, jogo perfeito ontem
October 13, 2025 at 1:15 AM
yes
October 9, 2025 at 5:47 PM
fui ver o que era pq programa feio é sempre uma questão de tema gtk/qt mas programa em delphi realmente é foda

deve ter algum programa mais moderno pra isso, não?
October 8, 2025 at 2:15 PM
October 4, 2025 at 8:18 PM
October 1, 2025 at 11:58 PM
minha vida nunca mais foi a mesma depois desse vídeo. eu tava lidando com *exatamente* esse problema, derivadas de polinômios descritos por matrizes. a simplicidade da solução é absurda. eu até fui numa calculadora conferir se batia com o que eu tinha feito manualmente e sim, perfeito
October 1, 2025 at 7:49 PM
thank you for the englightenment, zundamon's theorem
October 1, 2025 at 7:44 PM
you did better than me, a native speaker
September 29, 2025 at 4:36 PM
(cw: silent hill f spoilers)

parry game
September 27, 2025 at 2:41 AM
what video game do you consider perfect?

by "perfect" I mean I can't imagine something you could add or remove from these games that would make them better in any way. I love these two, but most of my other favorite games are not perfect, and that's great too!
September 23, 2025 at 9:03 PM