Amaiguri
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amaiguri.bsky.social
Amaiguri
@amaiguri.bsky.social
💜From #Writing to #GameDev, Edgy and Adorabelle -- I'll make worlds that touch your heart!💜

Founder of the #Yssaia Worldbuilding Project
*Amai #GameDev Life Sun 12/1*
WINTERRRRRRRR 😍

Today, I travel back to THE FIELD. But yesterday, I made AND implemented the rest of the Sky Viewssss 😍 Here's one to sample:
November 30, 2025 at 5:46 PM
*Amai #GameDev Life Thu 11/27*
Happy Thanksgiving, everyone! After baking 1.5 apple pies, I got around to implementing the wedding. What happens when you gather all the worldly artifacts of two trans scholars? They get MARRIED, of course!
November 27, 2025 at 10:57 PM
November 22, 2025 at 8:45 PM
*Amai #GameDev Life Fri 11/21*
Today, I have gotten another puzzle into the Sage Hall. I am currently outlining all the flavor text I gotta write and placing the objects for it. Then, I will go through and write everything for it.

Also, I should catch up on my Collectible NPC's data management too
November 22, 2025 at 12:06 AM
This last week in ALL THE PROMISED BURN, we ended collectibles, combat, flavor text, AND... MAPS! Now you can see where you are! Still tweaking the designs but I'm very excited.
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#gamedev #gamemaps #screenshotsaturday #AllThePromisedBurn
November 15, 2025 at 9:09 PM
*Amai #GameDev Life Thu 11/13*
Late last night and this morning, I pivoted to working on the map.

Now I've made MORE progress and it's VISUAL! This tickles my brain. The game map now shows you where you are in comparison to the next story quest. It needs testing tho cuz it's very stylized
November 13, 2025 at 6:46 PM
The combat system is in the game now. Is it perfect? No. But I am pretty happy with it, I think :D

(Now we just have to test it with someone!)
November 10, 2025 at 4:28 AM
*Amai #GameDev Life Sun 11/9*
Okay, I have most of my combat mini-game. The last thing I need is better signifiers for the player -- 90% of it is gonna be in the NPC's appearance though. (This pile of hay was not originally gonna be for combat lol)

I am pretty pleased with this though!
November 10, 2025 at 2:14 AM
*Amai #GameDev Life Sat 11/8*
Friday, I went to the Nasa Space Shuttle and Rocket Museum.

Saturday, I spent most of the day walking around caves O_O

But tonight... I made Silksong.
November 9, 2025 at 5:38 AM
Surprise late entry into #WishlistWednesday ... I added combat back into my combat-less JRPG XD

Need better UI for it, but these are the basic controls. There's an invisible progress meter at the moment. I think I'll have it so that if you get hit, your progress'll go back down (But no failstate)
November 6, 2025 at 5:13 AM
I think I give up on the full concept of this video but might do a much smaller, cut down one? We got the Demon NPCs :3
October 31, 2025 at 1:01 AM