Aether 💫
@aethers.world
20 | design engineer | ex-apple maps intrn | building @KyoSchoolApp + whatever else feels fun
Backporting Glass Container effects to iOS 18 👀, uses the exact same API as 26, just drops in
September 28, 2025 at 5:04 AM
Backporting Glass Container effects to iOS 18 👀, uses the exact same API as 26, just drops in
Excited to reintroduce Garnish, a Swift Package for intelligent contrast in your UI. Great for accessibility and visual harmony.
→ github.com/Aeastr/Garnish
Still early development, bugs may be present, open to feedback
→ github.com/Aeastr/Garnish
Still early development, bugs may be present, open to feedback
August 6, 2025 at 7:19 AM
Excited to reintroduce Garnish, a Swift Package for intelligent contrast in your UI. Great for accessibility and visual harmony.
→ github.com/Aeastr/Garnish
Still early development, bugs may be present, open to feedback
→ github.com/Aeastr/Garnish
Still early development, bugs may be present, open to feedback
Big update for Portal! Portal now uses modern iOS 17 APIs, with fallbacks for previous versions, as well as an improved API with more customization and smoother text animations
→ github.com/Aeastr/Portal
→ github.com/Aeastr/Portal
July 31, 2025 at 3:20 AM
Big update for Portal! Portal now uses modern iOS 17 APIs, with fallbacks for previous versions, as well as an improved API with more customization and smoother text animations
→ github.com/Aeastr/Portal
→ github.com/Aeastr/Portal
new update for NotchMyProblem💙(position content around the iPhone's cutout)
improved compatibility across devices – padding, bounds, etc. now auto-adjust for the space, and added new APIs for configuring behavior + improved naming
github.com/Aeastr/Notch...
improved compatibility across devices – padding, bounds, etc. now auto-adjust for the space, and added new APIs for configuring behavior + improved naming
github.com/Aeastr/Notch...
July 31, 2025 at 3:16 AM
new update for NotchMyProblem💙(position content around the iPhone's cutout)
improved compatibility across devices – padding, bounds, etc. now auto-adjust for the space, and added new APIs for configuring behavior + improved naming
github.com/Aeastr/Notch...
improved compatibility across devices – padding, bounds, etc. now auto-adjust for the space, and added new APIs for configuring behavior + improved naming
github.com/Aeastr/Notch...
Sticker filters in Deco 1.1, soon
June 2, 2025 at 7:12 PM
Sticker filters in Deco 1.1, soon
new package ⚡ MenuWithAView – a SwiftUI package that lets you add an accessory view to your context menu interactions in addition to the standard menu content, using UIKit's private _UIContextMenuAccessoryView.
github.com/Aeastr/MenuW...
github.com/Aeastr/MenuW...
May 12, 2025 at 10:17 PM
new package ⚡ MenuWithAView – a SwiftUI package that lets you add an accessory view to your context menu interactions in addition to the standard menu content, using UIKit's private _UIContextMenuAccessoryView.
github.com/Aeastr/MenuW...
github.com/Aeastr/MenuW...
Neat update for Portal 🌀
.portalTransition now takes in item, meaning you can trigger transitions using the same declarative, data-driven pattern as SwiftUI's .sheet(item:...)
github.com/Aeastr/Portal
.portalTransition now takes in item, meaning you can trigger transitions using the same declarative, data-driven pattern as SwiftUI's .sheet(item:...)
github.com/Aeastr/Portal
April 29, 2025 at 9:23 AM
Neat update for Portal 🌀
.portalTransition now takes in item, meaning you can trigger transitions using the same declarative, data-driven pattern as SwiftUI's .sheet(item:...)
github.com/Aeastr/Portal
.portalTransition now takes in item, meaning you can trigger transitions using the same declarative, data-driven pattern as SwiftUI's .sheet(item:...)
github.com/Aeastr/Portal
April 25, 2025 at 12:08 AM
April 24, 2025 at 5:13 PM
Would you prefer a more dense sticker grid in deco?
April 23, 2025 at 9:06 PM
Would you prefer a more dense sticker grid in deco?
just updated, overlay management should be more reliable, there’s a new .portalContainer extension, and the docs/codebase are cleaner
github.com/Aeastr/Porta...
github.com/Aeastr/Porta...
April 23, 2025 at 6:39 PM
just updated, overlay management should be more reliable, there’s a new .portalContainer extension, and the docs/codebase are cleaner
github.com/Aeastr/Porta...
github.com/Aeastr/Porta...
Small thing used in Deco & Kyo
github.com/Aeastr/Glyph...
github.com/Aeastr/Glyph...
April 23, 2025 at 2:13 AM
Small thing used in Deco & Kyo
github.com/Aeastr/Glyph...
github.com/Aeastr/Glyph...
Portal (github.com/Aeastr/Portal) makes really cool interactions possible, can't wait to ship this
April 22, 2025 at 8:18 PM
Portal (github.com/Aeastr/Portal) makes really cool interactions possible, can't wait to ship this
Sticker Capturing coming soon to Deco, little sneak peak 👀
April 22, 2025 at 4:03 AM
Sticker Capturing coming soon to Deco, little sneak peak 👀
April 22, 2025 at 1:18 AM
How?
You wrap your root in: PortalContainer { … }
Under the hood this installs a transparent, non‑blocking Window that contains a single PortalLayerView. This overlay lives above your normal view hierarchy and will draw the floating animation layers.
You wrap your root in: PortalContainer { … }
Under the hood this installs a transparent, non‑blocking Window that contains a single PortalLayerView. This overlay lives above your normal view hierarchy and will draw the floating animation layers.
April 21, 2025 at 11:51 PM
How?
You wrap your root in: PortalContainer { … }
Under the hood this installs a transparent, non‑blocking Window that contains a single PortalLayerView. This overlay lives above your normal view hierarchy and will draw the floating animation layers.
You wrap your root in: PortalContainer { … }
Under the hood this installs a transparent, non‑blocking Window that contains a single PortalLayerView. This overlay lives above your normal view hierarchy and will draw the floating animation layers.
new package 👀 Portal 🌀 – seamless element transitions between root, sheets, and navigation pushes
github.com/Aeastr/Portal
early version, with plans for making animation creation more flexible/simple
github.com/Aeastr/Portal
early version, with plans for making animation creation more flexible/simple
April 21, 2025 at 9:35 PM
new package 👀 Portal 🌀 – seamless element transitions between root, sheets, and navigation pushes
github.com/Aeastr/Portal
early version, with plans for making animation creation more flexible/simple
github.com/Aeastr/Portal
early version, with plans for making animation creation more flexible/simple
today progress for more custom stickers
April 21, 2025 at 3:01 AM
today progress for more custom stickers