This new concept will change the way we play games with analog sticks. *I'm dead serious.*
It also opens the way for thumbstick emulation for more accurate retro gaming.
Wanna know more? Read my article.
🧵
🧵
I isolated what makes a N64 controller so distinct from other controllers and why it sucks playing N64 games on them: it's all about the "thumb-travel range".
I isolated what makes a N64 controller so distinct from other controllers and why it sucks playing N64 games on them: it's all about the "thumb-travel range".
It appears that the physical size of an analog stick matters more than we thought. That would explain why playing emulated N64 games (with i.e. JoyCons) feel so weird.
It's caused by the "thumb-travel range".
It appears that the physical size of an analog stick matters more than we thought. That would explain why playing emulated N64 games (with i.e. JoyCons) feel so weird.
It's caused by the "thumb-travel range".
also Google: *omit to document their definitions of "bad actor" and "harm"*
#android #google #lockdown #closedplatform
also Google: *omit to document their definitions of "bad actor" and "harm"*
#android #google #lockdown #closedplatform
Well, you can't without a 28.09 mm physical extension to your stick.
For more info about "thumb-travel range" and its impact on retro-gaming and on our general joystick knowledge, see stick-it-up.adamscott.studio
Well, you can't without a 28.09 mm physical extension to your stick.
For more info about "thumb-travel range" and its impact on retro-gaming and on our general joystick knowledge, see stick-it-up.adamscott.studio
Software cannot fix this. It's like the difference between using a mouse at 400 dpi and at 3600 dpi.
So I added a little more context to the "What is thumb-travel range" section of my page.
Software cannot fix this. It's like the difference between using a mouse at 400 dpi and at 3600 dpi.
So I added a little more context to the "What is thumb-travel range" section of my page.
This new concept will change the way we play games with analog sticks. *I'm dead serious.*
It also opens the way for thumbstick emulation for more accurate retro gaming.
Wanna know more? Read my article.
This new concept will change the way we play games with analog sticks. *I'm dead serious.*
It also opens the way for thumbstick emulation for more accurate retro gaming.
Wanna know more? Read my article.
That's awesome. And a little bit terrifying.
#godotengine #battlefield #battlefield6 #ea
That's awesome. And a little bit terrifying.
#godotengine #battlefield #battlefield6 #ea
#donkeykong #bananza #donkeykongbananza #dkbananza #switch #switch2
#donkeykong #bananza #donkeykongbananza #dkbananza #switch #switch2
I cannot revert back to his natural brown. And I'm not crazy, here's a screenshot from my game compared to the one from someone posted on Reddit.
#donkeykong #donkeykongbananza #switch2
I cannot revert back to his natural brown. And I'm not crazy, here's a screenshot from my game compared to the one from someone posted on Reddit.
#donkeykong #donkeykongbananza #switch2
I didn’t watch it yet 😳🙈, but gimme some feedback on it!
For sure, I had a blast of a time doing it and the public seemed to enjoy it too.
#godotengine #godotcon #boston #webdev #webgaming #html5 #flash
I didn’t watch it yet 😳🙈, but gimme some feedback on it!
For sure, I had a blast of a time doing it and the public seemed to enjoy it too.
#godotengine #godotcon #boston #webdev #webgaming #html5 #flash
Wait, IN A 2D GAME? 😵💫
That cannot be anything else than an Easter egg. 😂 A gag way before it’s time.
#nintendo #gba #easteregg #tpose
Wait, IN A 2D GAME? 😵💫
That cannot be anything else than an Easter egg. 😂 A gag way before it’s time.
#nintendo #gba #easteregg #tpose
#gamedev #opensource #FOSS
#gamedev #opensource #FOSS
Happy Pride everyone! 🏳️🌈 🏳️⚧️
Happy Pride everyone! 🏳️🌈 🏳️⚧️
Serious props to Chris Christodoulou.
#videogameost #videogamesoundtrack #riskofrain
Serious props to Chris Christodoulou.
#videogameost #videogamesoundtrack #riskofrain
Can't wait to share the VOD video once it is ready. From the feedback I got, I think it was a good talk. I had so much fun!
godotengine.org/article/live...
Can't wait to share the VOD video once it is ready. From the feedback I got, I think it was a good talk. I had so much fun!
For more info right now, head over to www.giantbomb.com/join
For more info right now, head over to www.giantbomb.com/join
There are still a couple of copies left: store.steampowered.com/app/2800900/...
#gamedev #indiegame #pixelart #godotengine
There are still a couple of copies left: store.steampowered.com/app/2800900/...
#gamedev #indiegame #pixelart #godotengine
store.steampowered.com/app/2800900/...
#godotengine #gamedev
store.steampowered.com/app/2800900/...
#godotengine #gamedev
And it's way too addicting.
#godotengine #web #threejs
And it's way too addicting.
#godotengine #web #threejs
They aren't actually bound to green screens and Photoshop backdrops.
#godotcon #godotengine
They aren't actually bound to green screens and Photoshop backdrops.
#godotcon #godotengine
Bought it right away. And just in time for the Boston #godotcon!
Long life to Xogot! Long life to Godot!
#godotengine
Bought it right away. And just in time for the Boston #godotcon!
Long life to Xogot! Long life to Godot!
#godotengine
#godotengine #godotcon
#godotengine #godotcon
It works based on where you are. So if you ask for issues in a repo, it will display the repos' issues.
It works based on where you are. So if you ask for issues in a repo, it will display the repos' issues.
This is all thanks to the new Adwaita fonts (Awaita Sans and Adwaita Mono) that come as the new default for GNOME 48.
Just take a look at this comparison.
(I'm in love.)
This is all thanks to the new Adwaita fonts (Awaita Sans and Adwaita Mono) that come as the new default for GNOME 48.
Just take a look at this comparison.
(I'm in love.)