Currently living in Valencia.
Student at ESAT. Working on Elysian Siege.
I’ll be posting progress, design thoughts, and probably some bugs that make me question my life choices.
#platformer#GameDesign
Prototype early — even if it’s ugly.
The sooner it moves, the sooner it teaches you.
If you are interested on how to prototype properly take a look at this: www.youtube.com/watch?v=9O9Q...
#gamedev #gamedesign #indiedev
Prototype early — even if it’s ugly.
The sooner it moves, the sooner it teaches you.
If you are interested on how to prototype properly take a look at this: www.youtube.com/watch?v=9O9Q...
#gamedev #gamedesign #indiedev
"Game Feel" by Steve Swink 🎮🕹️
It explores why controls feel good — and how to design that intentionally.
I just started but it's been pretty eye-opening so far. Might be worth a look!
#gamedev #gamedesign #IndieDev
"Game Feel" by Steve Swink 🎮🕹️
It explores why controls feel good — and how to design that intentionally.
I just started but it's been pretty eye-opening so far. Might be worth a look!
#gamedev #gamedesign #IndieDev
It’s thoughtful, practical, and full of questions that really shift your perspective about game design.
Might be a good one if you’re into making games!
#gamedev #gamedesign #indiedev
It’s thoughtful, practical, and full of questions that really shift your perspective about game design.
Might be a good one if you’re into making games!
#gamedev #gamedesign #indiedev
Subtle, but it makes platformers avoid frustration🎮✨
#gamedev #platformers #IndieDev #GameDesign
Subtle, but it makes platformers avoid frustration🎮✨
#gamedev #platformers #IndieDev #GameDesign
It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾
💡 Adds fairness and smoother controls
Use it. Players will thank you.
#GameDev #IndieDev #IndieGameDev
It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾
💡 Adds fairness and smoother controls
Use it. Players will thank you.
#GameDev #IndieDev #IndieGameDev
Levels ask questions — players answer by playing.
Great breakdown about it here:
"Anatomy of a Level" by Ludicrous Games
weareludicrous.com/blog/2019/an...
Hope it helps someone!
#IndieDev #LevelDesign #GameDesign
Levels ask questions — players answer by playing.
Great breakdown about it here:
"Anatomy of a Level" by Ludicrous Games
weareludicrous.com/blog/2019/an...
Hope it helps someone!
#IndieDev #LevelDesign #GameDesign
Since items in this genre usually don’t stand out much, exploration is key
We’ve added a soft blinking effect (still being fine-tuned), to help players identify pickups
Made in @ESAT_Valencia
#gamedev #ue5
Artist: Vivianne Hung
Currently bringing Heart to life through animations!
Stay tuned for more behind-the-scenes content ✨
#IndieDev #GameDev #CharacterDesign#Animation
Artist: Vivianne Hung
Currently bringing Heart to life through animations!
Stay tuned for more behind-the-scenes content ✨
#IndieDev #GameDev #CharacterDesign#Animation
There is still a lot to learn. Would love to hear what helped you learn level design—or feel free to drop your own tips or WIP screenshots! ✨
#IndieDev #GameDev #LevelDesign
There is still a lot to learn. Would love to hear what helped you learn level design—or feel free to drop your own tips or WIP screenshots! ✨
#IndieDev #GameDev #LevelDesign
⚔️ Fight Enemies!
They will try to stop you. Beat them!
🪜 Jump and Avoid Traps!
Jump and dodge! Dangers lie everywhere while pursuing your goal.
💎 Explore and Pick Up Rewards!
Everything you can find will help along the journey!
#GameDev #IndieDev #IndieGameDev
⚔️ Fight Enemies!
They will try to stop you. Beat them!
🪜 Jump and Avoid Traps!
Jump and dodge! Dangers lie everywhere while pursuing your goal.
💎 Explore and Pick Up Rewards!
Everything you can find will help along the journey!
#GameDev #IndieDev #IndieGameDev
I was about to release it… but decided to take it one step further.
To deepen player engagement, Odi’s perception will now shift based on your choices.
This means the story changes depending on how he sees things — not just what happens.
#GameDev #IndieDev
It was a great exercise in learning the core systems behind simulation and resource management.
If you have any advice or feedback, I'd love to hear it!
#GameDev #IndieDev #IndieGameDev
It was a great exercise in learning the core systems behind simulation and resource management.
If you have any advice or feedback, I'd love to hear it!
#GameDev #IndieDev #IndieGameDev
Through sound, lights, animations, movement, even silence — everything is feedback.
Good feedback means the player always knows:
✅ What just happened
✅ What it meant
✅ What they can do next
That’s what we’re working on now. Making the world respond.
#GameDev #IndieDev
UPDATE: #portal and #spaks #electric
follow on bukkbeek.itch.io
#indie #blender #godot #game #art #3d #lowpoly #stylized #gameart #gamedev #indiedev #PolyBlocks
ESAT Valencia.
#GameDev #IndieGameDev #LevelDesign
ESAT Valencia.
#GameDev #IndieGameDev #LevelDesign
It’s a ✍️ clear, well-explained guide that dives into the key details of ⚔️ combat animation design — perfect for achieving a polished, professional feel in your game's combat.
#GameDev #IndieDev #IndieGameDev
To tackle it, I found this great breakdown of Dark Souls 3:
👉 www.gamedeveloper.com/game-platfor...
It explains how to clearly signal enemy intent before, during, and after an attack.
Sharing it in case it helps others too.
It’s a ✍️ clear, well-explained guide that dives into the key details of ⚔️ combat animation design — perfect for achieving a polished, professional feel in your game's combat.
#GameDev #IndieDev #IndieGameDev
Here’s another great resource I came across—a super concise short on how to animate attacks:
🎬 www.youtube.com/shorts/Zd9fV...
It breaks down key principles to make attacks feel snappy and readable. Definitely worth a minute!
#GameDev #IndieDev #IndieGameDev
Here’s another great resource I came across—a super concise short on how to animate attacks:
🎬 www.youtube.com/shorts/Zd9fV...
It breaks down key principles to make attacks feel snappy and readable. Definitely worth a minute!
#GameDev #IndieDev #IndieGameDev
To tackle it, I found this great breakdown of Dark Souls 3:
👉 www.gamedeveloper.com/game-platfor...
It explains how to clearly signal enemy intent before, during, and after an attack.
Sharing it in case it helps others too.
To tackle it, I found this great breakdown of Dark Souls 3:
👉 www.gamedeveloper.com/game-platfor...
It explains how to clearly signal enemy intent before, during, and after an attack.
Sharing it in case it helps others too.
A short narrative game created in Bitsy where you control an archaeologist🤠 who discovers a site from the Metal Age🏺
Try it!⬇️
#GameDev #IndieGame #NarrativeDesign #Bitsy
A short narrative game created in Bitsy where you control an archaeologist🤠 who discovers a site from the Metal Age🏺
Try it!⬇️
#GameDev #IndieGame #NarrativeDesign #Bitsy
I didn’t expect such positive feedback, especially since it’s my first #bitsy game.
I’m thrilled you enjoyed this short narrative! More projects coming soon. 🎮
Haven’t played it yet? Try it here: gisellegr.itch.io/meryexe
#indiedev #2d #gamedev
I didn’t expect such positive feedback, especially since it’s my first #bitsy game.
I’m thrilled you enjoyed this short narrative! More projects coming soon. 🎮
Haven’t played it yet? Try it here: gisellegr.itch.io/meryexe
#indiedev #2d #gamedev
Hi! 😊 Today I’m sharing the first dressing pass of the Scriptorium in my Library level
You can see the progress from the initial blockout to a more polished space
🎨 Dressing by Celia Heck
📍 Made at ESAT_Valencia
#ue5 #gamedev #buildinpublic #horrorgame #leveldesign
Hi! 😊 Today I’m sharing the first dressing pass of the Scriptorium in my Library level
You can see the progress from the initial blockout to a more polished space
🎨 Dressing by Celia Heck
📍 Made at ESAT_Valencia
#ue5 #gamedev #buildinpublic #horrorgame #leveldesign
Game designer student, passionate about cozy & horror games. Also a fantasy writer (books in spanish) & learning digital art.
I love creating unique characters that leave a mark. 💜 I'll be sharing my creative journey here! 🫶
#GameDesign #FantasyWriter #CozyGames #HorrorGames
Game designer student, passionate about cozy & horror games. Also a fantasy writer (books in spanish) & learning digital art.
I love creating unique characters that leave a mark. 💜 I'll be sharing my creative journey here! 🫶
#GameDesign #FantasyWriter #CozyGames #HorrorGames
It's a space shooter where you blast aliens in deep space.
Please give it a try and let me know what you think!
👉 lithwin.itch.io/ufos-nightmare
#gamedev #indiedev #pixelart
It's a space shooter where you blast aliens in deep space.
Please give it a try and let me know what you think!
👉 lithwin.itch.io/ufos-nightmare
#gamedev #indiedev #pixelart
A prototype I made last year for a cute' em up mixing silly, sweet elements. Glaze cakes, score points, buy upgrades.
Thinking of polishing the art and adding new mechanics. Should I?
#buildinpublic #indiedev #cute #ScreenshotSaturday
A prototype I made last year for a cute' em up mixing silly, sweet elements. Glaze cakes, score points, buy upgrades.
Thinking of polishing the art and adding new mechanics. Should I?
#buildinpublic #indiedev #cute #ScreenshotSaturday