VoidBeat_
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voidbeat.bsky.social
VoidBeat_
@voidbeat.bsky.social
EN / PT-BR
Occasionally posts what I do.
From 3D modelling, Drawings and Game-Deving (Still new on area)
Also consistently play games
yesterday's Sub 2 hour Build (Model and Texturing)
Rigging (not visible here) took an additional 1 hour.
ChungaChimi.
#Blender3D #Blender #3D #Toonshade #Stylized #Creature
November 9, 2025 at 10:52 PM
Been a while i posted anything here, so heres some recent Stylized shaders, mainly the Outlines.
#Blender3D #Blender #3D #Shading
November 5, 2025 at 10:23 PM
2 Sock Like Characters, texture manually painted.
#Blender #Blender3D #3D #Character
September 29, 2025 at 6:09 PM
Animation practice finished yesterday.
#Blender #Blender3D #3D #Animation #Practice
September 29, 2025 at 6:02 PM
Some new updates will be released this day, this being 2 characters built in the previous week, and an finished animation scene.
Will be shared sooner or later.
September 29, 2025 at 9:05 AM
God, i love BallisticNG

#Games #AGRacing #Racing #BallisticNG
September 15, 2025 at 7:27 PM
I also decided to play around with the shader and the template, Worth it.

Also got an official scale of Serpent wing, finnaly (Scaled together with some my other projects).
Consider the human figure 1.7m tall.

#Blender3D #Blender #3D #Testing
September 15, 2025 at 7:16 PM
Template: Built a new start file template with scaling references and lights to play around with. It has the Skybox Systems i've developed.

Its Open Source/Available in my Discord Server.

#Blender #Blender3D #3D #Template
September 15, 2025 at 6:31 PM
Skybox: Created an fully procedural skybox shader with a virtual, Day/Night and dynamic with cycle.

"Virtual" Skybox was inspired by blender's default background, but upgraded.

#Blender3D #Blender #Shader #Skyboxes
September 15, 2025 at 6:27 PM
Expect new posts soon since image bug is fixed.

Some Reposting will be done for whatever got bugged.
September 15, 2025 at 5:38 PM
Test 2
September 15, 2025 at 9:13 AM
Test1
September 15, 2025 at 9:11 AM
Has Anyone else had an issue where Images in this platform aren't loading up at all? Its occurring everytime i post something for my shared images.
September 13, 2025 at 7:15 PM
Decided i'd resume on my skybox project.
Added in 4 ways one can render it.

Contains Day/Night Cycle in "Dynamic"
Others are either static versions or an basic background.

#Blender3D #Skybox #WIP
September 12, 2025 at 2:57 AM
Thought of sharing this: Heres the variations of my recent Wyvern, began in the game Creature Creator (Bottom-Left), an drawn re-imagined version (Thanks to artist "Wizard Raptor"!; Bottom-Right) Until I made it in Blender3D (Top-Right)

#Art #Dragons #Wyverns #Creature #Showcase #2D #3D
September 11, 2025 at 3:43 AM
September 10, 2025 at 5:37 PM
Progress 2: Serpent Wing (Dragon - Wyvern)

It got real (Texture built in KRITA)
Still some adjustments to do, but some insane progress had been done.
#Blender3D #Blender #3D #Models #Creature #Dragon #Wyvern #Snakes #Reptile #WIP
September 5, 2025 at 10:10 PM
Progress 1: Kart Vehicle.
No materials yet, however, i've spent a good time tinkering around it. Its as of now my alternative project besides Serpent Wing (Wyvern).

4th image is base inspiration.
#Blender3D #Blender #3D #Models #Car #Kart #Vehicle #WIP
September 5, 2025 at 10:03 PM
Posting some 3D progress soon of 2 Projects.
I might been inactive here, but i was busy doing stuff.

Heres some spoilers to prove it.
September 5, 2025 at 8:59 PM
Update 2: Full implementation of AI, partial for projectile.
"Bomber" AI features a dive bombing like tactic, while using an large explosive shot. The Rendering of projectile is WIP.

#Python #Pygame #Programming #GameDev #WIP #Game
August 22, 2025 at 11:32 AM
Update 1: Full implementation of AI and Projectile.
"Rocketeer" AI features a syncronized shot (originally a bug) followed with Homing Projectiles.

#Python #Pygame #Programming #GameDev #WIP #Game
August 22, 2025 at 11:29 AM
Was Absent here due to taking rest and working on my game project, updates will be released soon.
August 22, 2025 at 11:21 AM
Reworked the Rig setup, Worth the effort as its extremely poseable now.
#Blender3D #Blender #3D #Progress #3DRig #WIP #Snakes #Dragons #Wyverns
August 7, 2025 at 9:14 AM
These recent days were focused on 3D Rigging the Wyvern. A lot of bones were used to create 2 armatures, one for functions, one for posing.
Still some fixing to do.
#Blender3D #Blender #3D #Progress #3DRig #Dragons #Wyvern #Snake
August 4, 2025 at 12:36 AM
Updates: An more tactical AI for a specific game faction, one thats more player influenced.
2 more to go.

#Python #Pygame #Programming #GameDev #WIP #Game
August 1, 2025 at 7:19 PM