George Marques
vnen.me
George Marques
@vnen.me
A Thelemite against my will. Founder of @vertexludi.com. GDScript maintainer. Board member of @godot.foundation. Musician by hobby. Co-author of the book "Godot Engine in 24 Hours" he/they EN/PT-BR

https://vnen.me
Acabei de descobrir que na página de status de serviço da PlayStation eles traduzem o nome pro português
November 8, 2025 at 11:46 PM
Reposted by George Marques
Today, Rift Riff…
- got a major free update on Steam!
- released on iOS and Android!
- is 30% off as part of a Steam Daily Deal!

i'm so proud, and exhausted. please buy & enjoy the game, repost this, leave a review, ∞ 🙏🏼
October 15, 2025 at 2:55 PM
A caminho da BGS. Se alguém estiver por lá hoje e quiser conversar é só me dar um toque.
October 9, 2025 at 3:56 PM
Reposted by George Marques
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute?

godotengine.org/article/ensu...
Ensuring quality in the Godot documentation, a continuous process – Godot Engine
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find o...
godotengine.org
September 18, 2025 at 12:27 PM
Am I the only one who thinks that the "Liquid Glass" looks a lot like the "Windows Aero"?
September 16, 2025 at 12:53 PM
Reposted by George Marques
Godot 4.5 is finally here! Check our short summary about the new release: www.vertexludi.com/blog/godot-4...

If you want to receive post in your inbox, subscribe to our newsletter: news.vertexludi.com/subscription...

#godotengine #godot #opensource
Godot 4.5 is now released! - Vertex Ludi Blog
Godot 4.5 is finally here, bringing another batch of great improvements and fixes..
www.vertexludi.com
September 15, 2025 at 9:07 PM
They say that insanity is trying the same thing and expecting different results.

Well, I'm a programmer. I had errors, changed to correct them, tweak it a bit more to look like it was before, then I realize I can have the exact same code as the beginning, but it doesn't give errors anymore.
September 12, 2025 at 3:43 PM
Pokémon Minecraft lol
September 12, 2025 at 1:51 PM
Okay, Virtual Boy really surprised me
September 12, 2025 at 1:38 PM
People say "we all have the same 24 hours" but I don't know what is happening to mine. I feel like I have way less.
September 11, 2025 at 3:26 PM
Reposted by George Marques
Estamos procurando um desenvolvedor backend júnior. Se tiver interesse, confira www.vertexludi.com.br/vagas/
Vagas - Vertex Ludi
Vertex Ludi Vagas.
www.vertexludi.com.br
August 13, 2025 at 1:11 PM
Reposted by George Marques
JetBrains is sponsoring the work we do for all of you! If you are working in GDScript or C#, you should give Godot + Rider a go.

We would like to thank them for becoming a Platinum Sponsor of the project!

godotengine.org/article/jetb... @jetbrains-rider.bsky.social
Godot Foundation welcomes JetBrains as Platinum Sponsor – Godot Engine
The Godot Foundation is thrilled to welcome JetBrains as a Platinum Sponsor! We’re very grateful for the support, and hope you’ll give them a warm welcome too.
godotengine.org
August 5, 2025 at 10:59 AM
Reposted by George Marques
Critical bugs: squashed! Beta snapshot: live! Blog post: below!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 4 – Godot Engine
More critical fixes coming your way!
godotengine.org
July 29, 2025 at 8:16 PM
Reposted by George Marques
EN: We're launching the Vertex Ludi blog! It's a low frequency source of news, tips, and other trivia. We have a post about a simple global message handler, check it out: www.vertexludi.com/blog/message...
Global Message Handler - Vertex Ludi Blog
A simple way to implement the Observer pattern.
www.vertexludi.com
June 23, 2025 at 12:42 PM
Essa história sobre a Gamescom Latam está, no mínimo, mal contada. A matéria da Voxel é meio sensacionalista e mal escrita, confundindo muita coisa.
May 13, 2025 at 1:59 PM
The Con Flu really got me this time 🤒
May 6, 2025 at 12:33 PM
Second day of #gamescomlatam. Today I remembered to bring a companion
May 1, 2025 at 2:36 PM
Already here at #gamescomlatam!
April 30, 2025 at 7:05 PM
Reminder that I'll be at gamescom latam, which is already next week!

I'm on the business meeting platform with @vertexludi.com, but I'm happy to chat about any @godotengine.org topic too, so feel free to invite me there.

#gamescom #gamescomlatam
April 23, 2025 at 6:33 PM
Reposted by George Marques
The next #gamescomlatam is right around the corner! Our founder @vnen.me will be there if you want to meet.

See the talk we jointly presented last year about the Godot ecosystem: youtu.be/jhWs33J0V0Q?...
gamesom latam 2024 | Dia 2 (27/06) Palco Quest 2
YouTube video by gamescom latam
youtu.be
April 10, 2025 at 1:59 PM
Also, paying for the Switch 2 enhanced version of games is bleh. I would be more interested in buying the new console if I could play upgraded versions of the games I already own (without spending more).
I understand it takes development effort, but it's the kind of thing you take a hit to sell more
April 2, 2025 at 3:17 PM
I still can't understand why the tutorial/tech demo for Switch 2 is a *paid* app.

It should be like Astro's Playroom on PS5: free and pre-installed so you have something to do immediately after turning on the console.
April 2, 2025 at 3:03 PM
Reposted by George Marques
Did you know you can now create #Godot Android plugins *without* needing a Gradle build export?

Yep, you read that right! I just updated my plugin to Godot 4.4, completely removed all Java/kotlin dependencies, and now it’s just a single GDScript file.

For more details: github.com/syntaxerror2...
Release version 2.0 · syntaxerror247/godot-android-system-bar-color-changer
This release introduces a major update, switching the implementation to use JavaClassWrapper and the bundled AndroidRuntime plugin. What's new Gradle builds are no longer required, this plugin is...
github.com
March 19, 2025 at 7:22 PM
Reposted by George Marques
Ever wondered how to reduce the size of the Godot binary? This nice blog post goes through many tricks you can use to minimize the size of the executable, which is particularly good for web games

popcar.bearblog.dev/how-to-minif...
How to Minify Godot's Build Size (93MB -> 6.4MB exe)
A quick guide on how to dramatically reduce Godot's export sizes for your game/app!
popcar.bearblog.dev
March 13, 2025 at 12:47 PM
Reposted by George Marques
#GodotEngine 4.4 is finally here! 🚀

Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!

godotengine.org/releases/4.4/
Godot 4.4, a unified experience – Godot Engine
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes - spotting all the optimizations that have been applied in...
godotengine.org
March 3, 2025 at 5:08 PM