Stuart
@stuwhen.bsky.social
musician and occasional indie dev
he/him 🏳️🌈
he/him 🏳️🌈
more shader stuff
1 flat plane (4 verts, 2 tris), parallax map offsets stone tex to appear deep below the surface tex. distortion on the surface is also applied to the stone, offset by the PM to the same depth
then blending in various ways to put it all together :D
#gamedev #indiedev #unity3d
1 flat plane (4 verts, 2 tris), parallax map offsets stone tex to appear deep below the surface tex. distortion on the surface is also applied to the stone, offset by the PM to the same depth
then blending in various ways to put it all together :D
#gamedev #indiedev #unity3d
November 6, 2025 at 10:41 AM
I can grow fake grass now!!!
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
November 5, 2025 at 12:08 AM
I can grow fake grass now!!!
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
all done with @amplifycreations.bsky.social ❤️
slightly longer video BUT it's got captions and pictures to explain stuff, and I think it's p cool
(i swear I'll stop banging on about POM soon but it's been SO much fun to play with)
#gamedev #indiedev #unity3d #shaders
PARALLAX
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
November 3, 2025 at 11:25 PM
PARALLAX
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
obsessed by this. so many possibilities even without the complex fiddly fake 3d w/ occlusion mapping, just a simple flat plane w/ textures.
BGs are from Rayman 1!
music is a lil sketch I was messing around with this afternoon!
#gamedev #indiegamedev #unity3d #PARALLAX
when I was little me and my best friend would be at school on lunch in the playground and he would say "let's play Silent Hill". i'd be james sunderland and he'd be everyone else. mostly involved "you open the door and it's.......MARIA" or "it's......PYRAMID HEAD" and we'd run around screaming.
October 22, 2025 at 11:06 AM
when I was little me and my best friend would be at school on lunch in the playground and he would say "let's play Silent Hill". i'd be james sunderland and he'd be everyone else. mostly involved "you open the door and it's.......MARIA" or "it's......PYRAMID HEAD" and we'd run around screaming.
more rendering fun.......FOG
October 22, 2025 at 6:49 AM
more rendering fun.......FOG
despite how long it takes my laptop to render these, only for me to immediately crunch it down to 320x240 and lower the colour bit depth, i'm massively enjoying making them!! thursday render
October 16, 2025 at 7:52 AM
despite how long it takes my laptop to render these, only for me to immediately crunch it down to 320x240 and lower the colour bit depth, i'm massively enjoying making them!! thursday render
Took a few months off and was overwhelmed loading up unity and figuring out how tf everything i'd set up works so instead I got sidetracked experimenting w/ my other fav PS1 aesthetic...fixed cam + PRE RENDERED BGs 🖼
+ some spooky music I threw together in 5 mins
#gamedev #indiedev #unity3d #PS1
+ some spooky music I threw together in 5 mins
#gamedev #indiedev #unity3d #PS1
October 8, 2025 at 12:53 PM
I had to take some time away for my mental health
It’s not been the best
But I’m alive! Hello!
Is anyone still there?
It’s not been the best
But I’m alive! Hello!
Is anyone still there?
September 12, 2025 at 8:16 PM
I had to take some time away for my mental health
It’s not been the best
But I’m alive! Hello!
Is anyone still there?
It’s not been the best
But I’m alive! Hello!
Is anyone still there?
Reposted by Stuart
Reposted by Stuart
Beyond Good & Evil (2003)
Hillys City.
Developed by Ubisoft Pictures.
Hillys City.
Developed by Ubisoft Pictures.
July 27, 2025 at 12:50 AM
Beyond Good & Evil (2003)
Hillys City.
Developed by Ubisoft Pictures.
Hillys City.
Developed by Ubisoft Pictures.
Reposted by Stuart
Reposted by Stuart
lil evening sketch :)
July 19, 2025 at 5:24 AM
lil evening sketch :)
Reposted by Stuart
Please play Elemental Gimmick Gear 😊
July 18, 2025 at 3:07 PM
Please play Elemental Gimmick Gear 😊
just a little update on the district of machines
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
July 18, 2025 at 11:37 AM
just a little update on the district of machines
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
still VERY rough - I'm not gonna post every time I make slight changes but I thought the factory sounds were cool
video is me messing around in clipchamp. i'm 100 years old and don't know how to edit videos
#gamedev #indiedev #indiegamedev #music
Reposted by Stuart
Here, have some of my favorite screenshots
July 16, 2025 at 2:38 PM
Here, have some of my favorite screenshots
512*240 resolution!
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
July 13, 2025 at 2:40 PM
512*240 resolution!
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
some games (Spyro+Crash) used this unusual mode + scaled back to correct aspect ratio.
gives higher fidelity than 320*240, a slight but noticeable difference!
I wanted to try this purely for the beautiful effect it has on the dither
#gamedev #indiedev #indiegamedev #unity3d
Reposted by Stuart
Indie game dev is like building a house, except you have to do the architecture, the lawyering and paperwork, the actual building, the interior design, and pave the road to get there.
Except instead of a house to live in at the end, you get like, 37 dollars in purchases.
Except instead of a house to live in at the end, you get like, 37 dollars in purchases.
July 12, 2025 at 8:43 AM
Indie game dev is like building a house, except you have to do the architecture, the lawyering and paperwork, the actual building, the interior design, and pave the road to get there.
Except instead of a house to live in at the end, you get like, 37 dollars in purchases.
Except instead of a house to live in at the end, you get like, 37 dollars in purchases.
held off on SFX for so long, but the difference = huge
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
July 11, 2025 at 9:29 AM
held off on SFX for so long, but the difference = huge
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
bouncy mushroom is my fav 🍄
(ground ray checks coordinates of a secondary UVmap (each face assigned to a portion of a 4*4 grid, 16 total surfaces) + assigns walking sound!
jumping sounds are me! 🎤
#gamedev #indiedev #indiegamedev #unity3d
thought it was time I showed a real level, not a weird testing environment..
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
July 10, 2025 at 9:23 PM
thought it was time I showed a real level, not a weird testing environment..
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
been remodeling this one based on an earlier version from 2019, here's what I have so far - just so you get a vibe of the place
the entrance to THE DISTRICT OF GARDENS 🌳
#gamedev #indiedev #indiegamedev #blender #unity3d
I'm either testing fun new ideas, or having a breakdown due to said rewrite. . .
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
July 9, 2025 at 10:05 PM
I'm either testing fun new ideas, or having a breakdown due to said rewrite. . .
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
as always, the Gardeners will explain what's new 👩🌾
(feat. the new movement system. looks exactly the same (sort of the point) BUT ITS BETTER I SWEAR I WROTE IT FROM SCRATCH)
#gamedev #indiegamedev #unity3d #indiedev
Not much update lately- 2 weeks completely rewriting character controller script, custom transform movement, no character controller/rigidbody or off the shelf collision detection..nowt. was so fed up with unitys built in stuff, I made my own. It was HARD
#gamedev #indiedev #unity3d #indiegamedev
#gamedev #indiedev #unity3d #indiegamedev
July 9, 2025 at 11:45 AM
Not much update lately- 2 weeks completely rewriting character controller script, custom transform movement, no character controller/rigidbody or off the shelf collision detection..nowt. was so fed up with unitys built in stuff, I made my own. It was HARD
#gamedev #indiedev #unity3d #indiegamedev
#gamedev #indiedev #unity3d #indiegamedev
Being v organised + writing out a game bible so when life inevitably gets in the way + I don’t have as much time to devote to the project, I don’t completely forget everything about the process and my spaghetti code, which has happened like four times before now 📚
#gamedev #indiedev #indiegamedev
#gamedev #indiedev #indiegamedev
June 30, 2025 at 3:14 PM
Being v organised + writing out a game bible so when life inevitably gets in the way + I don’t have as much time to devote to the project, I don’t completely forget everything about the process and my spaghetti code, which has happened like four times before now 📚
#gamedev #indiedev #indiegamedev
#gamedev #indiedev #indiegamedev