Rainybyte
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rainybyte.bsky.social
Rainybyte
@rainybyte.bsky.social
#gamedev Co-Founder of Barbarossa Interactive https://www.barbarossa-interactive.com an Indie Studio working on a small casual to-be announced game in #godot.

German-American from KC living in the lovely Rheinland-Pfalz, Germany, near Kaiserslautern. 🇪🇺 🇩🇪
The best part of #GodotFest was leading people through unfamiliar Munich streets in the dark with nobody really checking if I was getting us lost.
mr. simpson from the simpsons is smiling and making a funny face
Alt: Mr. Burns from the simpsons is smiling and plotting
media.tenor.com
November 13, 2025 at 7:59 PM
I don't wanna give Deutsche Bahn any ideas, but tbh I'd rather my whole train be cancelled than have literally every toilet on a three hour train be out-of-order!
November 13, 2025 at 12:41 PM
Reposted by Rainybyte
November 10, 2025 at 4:00 PM
Reposted by Rainybyte
Highlights from #godotfest let’s fucking goooo

- randomly meeting *some guy* who turned out to be @smitner.studio and absolutely losing it

- a dinner party that just kept growing, like one massive snowball of game devs and godot contributors

- the plant rendering speaker talking about TREE-ometry
November 13, 2025 at 10:23 AM
Reposted by Rainybyte
What felt like the biggest compliment at #GodotFest was being asked how much I doctor my screenshots :D
I myself think the game looks way better in motion.
My only trick is I made a button/script to pause gameplay without locking the camera. That way I get a janky photo mode, but I don't even use it
November 13, 2025 at 9:09 AM
Reposted by Rainybyte
GodotFest turned out to be too short actually. Man. Greatest community ever.

#GodotFest #GameDev
November 12, 2025 at 10:39 PM
Thanks to everyone at GodotFest for being yourselves! I had a lot of fun and it was exciting getting to meet everyone and feel a part of the community!
November 12, 2025 at 11:33 PM
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What an amazing first day of #GodotFest in Munich - so many interesting talks, so many friendly people. The venue is as good as it gets. The atmosphere is positive & full of energy. And #Godot turns out to be an absolute beast! Inspiring!
November 11, 2025 at 10:05 PM
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Did not post for a long time, have been busy mostly working on gameplay.
So here is a small update on the lighted scene, but it will still be filled with more gameplay content.

Also those are wind-waker lights using Stencil Buffer.
#godot #godotengine
November 10, 2025 at 6:12 PM
Yay GodotFest!
November 10, 2025 at 4:30 PM
Traaaaaaaaaaaains! 🚂
November 7, 2025 at 9:51 AM
Reposted by Rainybyte
The "tech job" market is such a disaster.
November 1, 2025 at 1:45 AM
A) When did Flir become Teledyne?
B) Did nobody tell them that "Teledyne Vision Solutions" sounds like the villian megacorp in some dystopian cyberpunk story?
October 31, 2025 at 1:34 PM
ugh, I hate when I code myself into a corner with a prototype and need to figure out how far to backtrack
October 29, 2025 at 1:59 PM
omg maybe finally
idk about you but we think it might be a good idea to tune into the IGN + XBOX showcase tomorrow night... 👀
(just leaving this X here for no reason at all too)
October 27, 2025 at 3:20 PM
I have this daydream that if I just make the perfect LinkedIn post, I can show that I know (enough) what I'm doing that I should get a Rust job writing performance-critical code but no matter how I try to think about it... that just feels like such a foolish imagination
October 27, 2025 at 3:19 PM
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New blog site (with RSS!), and

UPDATE ON MESH CONTOURS! I've rewrote that whole part of my star blog article on how to render lines for games, by adding my own PhD work that makes it now possible in realtime!

Read it AGAIN!
panthavma.com/articles/lin...
October 18, 2025 at 3:11 PM
Is anyone else weirdly suspicious of passkeys?
October 27, 2025 at 7:19 AM
Reposted by Rainybyte
a VCR-like font for a Halloween game, eh? Classic...
You can use TAPE! (from my 40 fonts sale) 📼

itch.io/s/158296/40-...
October 26, 2025 at 12:32 PM
Just calling it now, he's probably gonna rename it to the "Presidential Palace" at some point.
October 24, 2025 at 8:03 PM
I made a Jezzball clone for #LD58, but people kept saying it reminded them of a game call Qix, and although I've never heard of it, it looks really fun. Now I kinda wanna make it into a Qix-clone instead!
October 24, 2025 at 12:51 PM
Reposted by Rainybyte
We’re gonna leave the games industry better than we found it 😤

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📚 ongoing, always growing, digital archive for all
💸 COMMUNITY-FUNDED and freely accessible
🫡 curated + maintained by DnA Creative (us!)
dnacreative.notion.site/codex
DNA CODEX: The GameDev Library
DNA CODEX is a free digital GameDev Library built and maintained by DnA Creative - a curated and community supported digital archive for game development resources.
dnacreative.notion.site
June 20, 2025 at 12:24 AM
Does anyone have any info on GOOD coworking spaces in the Kaiserslautern, Heidelberg, or München regions?
October 23, 2025 at 4:52 PM
I obviously understand the reason for spammers to put you on their mailing list... but why are spammers putting themselves on mine? Is there some sort of vuln or angle I'm not seeing?
October 23, 2025 at 12:01 PM
The fact it took Merz so long to figure out how to spin the Stadtbild comments should be a sign in itself that he meant what we know he meant and it took the entire party days to see any other way of looking at it.
October 23, 2025 at 9:20 AM