home/ pp.studio
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also/ twitter.com/pp_socials
Thanks @pcgamesn.com! We're glad you are enjoying the Open Beta!
Read the full article here: www.pcgamesn.com/prologue/ope...
Thanks @pcgamesn.com! We're glad you are enjoying the Open Beta!
Read the full article here: www.pcgamesn.com/prologue/ope...
It must be Bigfoot.
@Tomato_gaming thank you for giving the open beta a try! Link to the full VOD: twitch.tv/videos/25391...
#gowayback #outdoors #hiking #gaming #indiegames #hikingingames
It must be Bigfoot.
@Tomato_gaming thank you for giving the open beta a try! Link to the full VOD: twitch.tv/videos/25391...
#gowayback #outdoors #hiking #gaming #indiegames #hikingingames
Generate a brand new map every time you play, and create your own story of survival and exploration.
🔗 links in reply below!
Generate a brand new map every time you play, and create your own story of survival and exploration.
🔗 links in reply below!
Generate a brand new map every time you play, and create your own story of survival and exploration.
🔗 links in reply below!
Always pack a flashlight. Darkness falls faster than you think, and it can turn gentle forests into a pitch black wilderness you can get lost in.
Always pack a flashlight. Darkness falls faster than you think, and it can turn gentle forests into a pitch black wilderness you can get lost in.
To create these maps, we use our in-house machine learning technology to empower our designers to create environments that look and feel natural.
To create these maps, we use our in-house machine learning technology to empower our designers to create environments that look and feel natural.
with @joeyfaulkner.bsky.social, Alisa and @drsbrooke.bsky.social
Special thanks to PyData Amsterdam and our host @ppsocials.bsky.social
Video
www.youtube.com/live/ODnQutD...
Slides
github.com/pyladiesams/...
with @joeyfaulkner.bsky.social, Alisa and @drsbrooke.bsky.social
Special thanks to PyData Amsterdam and our host @ppsocials.bsky.social
Video
www.youtube.com/live/ODnQutD...
Slides
github.com/pyladiesams/...
Update your demo on Steam and EGS for an FOV slider, improvements to controls and interactions, breakable furniture, and a lot of balancing and Quality of Life improvements.
Check out the full patch notes below!
Update your demo on Steam and EGS for an FOV slider, improvements to controls and interactions, breakable furniture, and a lot of balancing and Quality of Life improvements.
Check out the full patch notes below!
community.pp.studio
community.pp.studio
Sign up via our Discord, and join us there tomorrow for a community Fireside Talk with @PLAYERUNKNOWN at 6pm CEST (5pm UK, 12pm ET, 9am PT)
community.pp.studio
Sign up via our Discord, and join us there tomorrow for a community Fireside Talk with @PLAYERUNKNOWN at 6pm CEST (5pm UK, 12pm ET, 9am PT)
community.pp.studio
Sign up via our Discord and stay informed:
community.pp.studio
Sign up via our Discord and stay informed:
community.pp.studio
The event is a chance to learn more about the fascinating world of artificial intelligence in game development and is organized by @pyladiesams.bsky.social and @pydata.bsky.social, a huge thanks to both groups.
The event is a chance to learn more about the fascinating world of artificial intelligence in game development and is organized by @pyladiesams.bsky.social and @pydata.bsky.social, a huge thanks to both groups.
Features: Four curated seeds, no time limit, no death limit. Explore, experiment, and tell us what works (and what doesn’t).
Play via Steam Next Fest and Epic Games Store (links below).
Features: Four curated seeds, no time limit, no death limit. Explore, experiment, and tell us what works (and what doesn’t).
Play via Steam Next Fest and Epic Games Store (links below).
18:00 CEST / 12:00 EST / 09:00 PDT.
We'll be sharing news about Prologue: Go Wayback! and discussing all things streaming and content sharing around the new title.
Link to Discord in our bio.
18:00 CEST / 12:00 EST / 09:00 PDT.
We'll be sharing news about Prologue: Go Wayback! and discussing all things streaming and content sharing around the new title.
Link to Discord in our bio.
This update introduces improved terrain generation, optional ray-traced lighting, smoother visuals, several community-driven fixes, and foundational tech upgrades.
Read more: playerunknownproductions.net/news/introdu...
This update introduces improved terrain generation, optional ray-traced lighting, smoother visuals, several community-driven fixes, and foundational tech upgrades.
Read more: playerunknownproductions.net/news/introdu...
Our latest dev blog discusses staying dry in Prologue: Go Wayback! playerunknownproductions.net/news/staying...
Our latest dev blog discusses staying dry in Prologue: Go Wayback! playerunknownproductions.net/news/staying...
Get early hands on with Go Wayback! via our Discord: discord.gg/5z6a3VJc #PlayPrologue
Get early hands on with Go Wayback! via our Discord: discord.gg/5z6a3VJc #PlayPrologue
Spaces are limited so get involved now in our Discord: go.pp.studio/Discord
Check out a playthrough!
youtu.be/OzUnGpyejGo
Spaces are limited so get involved now in our Discord: go.pp.studio/Discord
Check out a playthrough!
youtu.be/OzUnGpyejGo
Check it out to get a sneak peek at what we've been working on!
We're planning next playtest soon—if you want to get involved, head over to our Discord for more info:
community.pp.studio
youtu.be/KI6H_WNHUlU
Check it out to get a sneak peek at what we've been working on!
We're planning next playtest soon—if you want to get involved, head over to our Discord for more info:
community.pp.studio
youtu.be/KI6H_WNHUlU
We’re starting at 10am PST / 8pm CET!
We’re starting at 10am PST / 8pm CET!
If you're interested in getting an early look and sharing your feedback, join our Discord go.pp.studio/Discord
If you're interested in getting an early look and sharing your feedback, join our Discord go.pp.studio/Discord
+ for those following the project, patch notes for the playtest build are on Discord (under a spoiler tag)
+ for those following the project, patch notes for the playtest build are on Discord (under a spoiler tag)