Josh Good
jegood.bsky.social
Josh Good
@jegood.bsky.social
Senior Software Engineer at Lost Boys Interactive | Mod and Raleigh Chapter Leader for Game Dev DrinkUp.
Ex: Software Engineer at ImangiStudios.
Gameplay and AI programming, Industry mentoring, and Jewish developers advocate. All opinions are my own.
Reposted by Josh Good
As of this morning, Starbucks workers across the country are officially ON STRIKE. And we're prepared for this to become the biggest and longest ULP strike in Starbucks history.

Say #NoContractNoCoffee with us: DON'T BUY STARBUCKS for the duration of our open-ended ULP strike! $SBUX
November 13, 2025 at 11:33 AM
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November 13, 2025 at 5:42 AM
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if you like Tony Hawk, Jet Set Radio and Densha de Go then you'll LOVE Denshattack!
November 13, 2025 at 1:41 PM
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The IWGB has just announced that 220 letters, signed by Rockstar staff, have now been delivered to leadership at the company, demanding the immediate reinstatement of their fired colleagues.
November 13, 2025 at 1:40 PM
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We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
November 12, 2025 at 3:25 AM
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Chatting with Future Class inductees for my latest at @theguardian.com. They paint a pretty clear picture of the perils of performative allyship.

Thanks to all who spoke with me, and always, to Keza for the chance to do important work!
November 11, 2025 at 12:41 PM
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I think one of the crucial marks of a skilled game designer is being capable of recognizing when a game doesn't appeal to them personally but *being able to build a critical lens to evaluate how its design works or doesn't for the people it WAS meant to appeal to*. It demonstrates mental agility.
November 10, 2025 at 2:10 PM
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Non-US folks should really do this survey, the last question is about whether you’ve cancelled travel plans to the US or are reconsidering travel plans due to current policies. GDC needs to know this, maybe some talks could go online live with enough feedback? Maybe they could even lobby? Who knows!
November 5, 2025 at 11:19 PM
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Unfortunately I suspect as union activity gains momentum and popular support in this broken industry we will continue to see studios ramp up their union busting efforts.

Be smart: practice good infosec, read up on typical union-busting tactics, and most importantly: don’t let them scare you.
October 31, 2025 at 9:13 PM
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Believe old game devs when we tell you: burnout is real, it's painful. Be honest with yourself, take the breaks when you need them.
I've been burnt out for so long, I only just realized how long. I went from crunch at Iridium into crunch at Giant Squid with no break. About 3 years. It was too long.
October 13, 2025 at 11:57 PM
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Friends!! The Poly Fighter playtest is live!!

Please sign up, play, and give us ALL of your feedback!!

RTs are appreciated!! Thank you ❤️❤️❤️
September 26, 2025 at 2:24 PM
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“In Finland, the number of homeless people has fallen sharply. Those affected receive a small apartment & counselling with no preconditions. 4 out of 5 people affected make their way back into a stable life. And all this is CHEAPER than accepting homelessness.”

It costs a lot less to house people.
Finland ends homelessness and provides shelter for all in need - scoop.me
In Finland, the number of homeless people has fallen sharply. Why? The country applies the "Housing First" concept agains homelessness.
thebetter.news
September 21, 2025 at 6:24 AM
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not like screenwriting takes no skill but "more than a video game"... dog i'd like to see you fucking try. get your ass in yarnspinner. let's see your unreal blueprints bitch
September 6, 2025 at 10:10 PM
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It's my absolute pleasure to present to you our labor of love: Poly Fighter!

We are HeartLoop Games! ♥
New studio. New game.

Step into the ring with Poly Fighter, a single-player roguelike fighting game where every run reshapes your style.

🖊️ Sign up to playtest: bit.ly/polyfighterplaytest

www.youtube.com/watch?v=Ilkn...
Poly Fighter - Reveal Trailer | Roguelike Fighting Game
YouTube video by Poly Fighter Game
www.youtube.com
September 2, 2025 at 1:01 PM
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Here's one for all the game devs out there www.bloomberg.com/news/newslet...
August 21, 2025 at 2:43 PM
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About 80% of my grammar suggestions from Microsoft Word are “why not use a simpler word here for clarity?”

No. Fuck you.

I will use a complicated word for evocative precision whenever the muse’s clarion song demands ebullience, vivacity, torpor, or solemnity, you shit-ass suck machine.
August 2, 2025 at 6:20 PM
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“Gagging”
July 31, 2025 at 4:27 PM
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Whenever I get asked why men can't attend most women in games events, I often have to point out there's always going to be that one guy who can't shut the fuck up about how much of an ally he is, and the women are too polite to tell him to fuck off.

Because there is always that one guy
July 31, 2025 at 10:18 AM
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July 24, 2025 at 3:56 PM
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The "some" he refers to is over $500,000 raised by Ironmouse for the Immune Deficiency Foundation. Since the money was raised as a component of a subathon and would come through as Twitch revenue, VShojo was supposed to process the funds and... they just didn't. They spent it, instead.
July 24, 2025 at 9:53 PM
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(1/2) One thing that frustrates me about when folks discuss tech or CS degrees and say "it was/will be obsolete by graduation" is that a competent CS program isn't about learning specific software or programming languages, it's about giving you a framework to learn and adapt to new ones rapidly.
July 21, 2025 at 11:58 PM
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✨ MY BOOK IS OUT NOW ✨

"Mastering Community Management" is finally here! 😭

Learn what goes into community management for video games from pre- to post-production. ❤️ Get my step-by-step strategy for creating meaningful online spaces!

Shares appreciated. AHH!!

Buy: www.victoriatran.com/book
July 18, 2025 at 4:01 PM
Reposted by Josh Good
This is why I started making YouTube videos - a lot of what I wanted to say I felt shouldn't be gated by conference pricing. While I have offered to be on panels this year, I think we should be moving toward making things as open-source as possible in this current climate especially my GOSH.
As GDC talk applications have opened, I want to politely remind you that GDC remains one of the most inaccessible, unfairly expensive, and dangerous for-profit game industry events out there - and that offering your labour for free to it just adds value that pressures people into going needlessly.
July 8, 2025 at 2:21 AM
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July 5, 2025 at 4:50 PM