Lewis
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itslew15.bsky.social
Lewis
@itslew15.bsky.social
Indie game developer | Working on Theia🎮 | Follow my journey here or on IndieDB: https://www.indiedb.com/games/theia
- Czech
- Godot Engine
- Python/C#/Java/PHP
- Blender
🚀 New Homepage Update!

I’ve been working on a brand-new homepage for Theia on ModDB, and the first version is now live! 🎉

Check it out here: www.moddb.com/games/theia

More updates and improvements are on the way—stay tuned!

#TheiaGame #IndieDev #GameDev #ModDB #Homepage #Solodev #Godot #webdev
January 4, 2025 at 10:24 PM
🎉 Last Devlog of 2024!

Wishing everyone a Happy New Year! 🥳 Check out the final devlog of the year for Theia, featuring new updates and a recap of what we’ve accomplished.

www.indiedb.com/games/theia/...

#TheiaGame #IndieDev #GameDev #SoloDev #HappyNewYear2024
Devlog #6 – End of 2024: New Features and Yearly Recap news - Theia
Welcome to the final devlog of the year! As we close out 2024, I’m excited to share the latest progress on my game, including a brand-new modular weapon system, improved interactivity, and a few sneak...
www.indiedb.com
December 31, 2024 at 8:59 PM
🔧 Dev Update: Procedural Hand Animations 🖐️

I’ve just added procedural animations for hands in Theia! Now I don’t need to animate IDLE state for each weapon manually. 🚀

This saves time and adds flexibility to the gameplay.

#TheiaGame #IndieDev #GameDev #ProceduralAnimation #PipeWrench #solodev
December 5, 2024 at 7:48 AM
🛠️Dev Update: Real-Time Model Deformation
Excited to share my latest feature: dynamic, real-time deformation of any 3D model! Objects deform directly in-game.
This opens up tons of gameplay possibilities! Let me know what you think.
#TheiaGame #IndieDev #GameDev #RealTimeDeformation #Physics #solodev
November 25, 2024 at 5:13 PM
💥 Dev Update: Explosive Barrels 🔥
Today I have added the explosion effect to explosive barrels and started testing physics! 😄 Next step: making the barrel break apart instead of staying whole. 🚀
Stay tuned for more updates!
#TheiaGame #IndieDev #GameDev #ExplosiveBarrel #PhysicsFun #Solodev #Godot
November 18, 2024 at 4:06 PM
Reposted by Lewis
I'm making a puzzly mining game! In Dig Dig Boom you dig and blast your way through procedurally generated caves in search of treasure - but time only moves when you do! Wishlist on Steam!
#indiegames #gaming #gamedev #godot
September 13, 2024 at 3:38 PM
Reposted by Lewis
Programmer: "Just read the documentation"
The documentation:
November 18, 2024 at 8:29 AM
Dev Update: FX
Today, I took my first steps into creating particle FX for Theia! I worked on a simple barrel explosion—just a start, but it’s coming together!
Next, I’ll add smoke and more details. Stay tuned for more updates.
#TheiaGame #IndieDev #GameDev #ParticleEffects #ExplosionEffect #godot
November 17, 2024 at 4:39 PM
⭐️Things I love for the algorithm⭐️

"GAMING"
👌RPG's
👍Story Driven Games
😍Half-life
👀Skyrim
🙂Life Is Strange
❤️ Minecraft - creative

"WORKING"
Programming
2D/3D Art
Writing story

"MOVIES/TV"
Stargate
Prison Break
Person of interest
Breaking Bad
Arcane

#promosky #art #me #about #aboutme #algorithm
November 17, 2024 at 10:06 AM
Reposted by Lewis
is it financially risky? absolutely! but, that's just all indie dev isn't it

I'm developing half-edge just like you would an indie game - it's a tool for artists like myself, and I'm hoping there's others who appreciate the same things I do
November 16, 2024 at 9:30 AM
Here’s a quick look at one of my WIP maps for Theia!

We’ve made it to the surface! Escape the underwater base to a freezing world full of icebergs. Reaching the coastline is tough—slippery pipes await! ❄️🌨️

#TheiaGame #IndieDev #GameDev #Iceberg #Snowstorm #PuzzleShooter #Survival
November 17, 2024 at 9:38 AM
Hi Bluesky! I’m Lewis, an indie dev working on Theia, a story-driven puzzle shooter inspired by Half-Life.
Here’s a look at the water mechanics from a recent devlog on indedb.com. Here, I’ll share more frequent updates! Stay tuned for something new, exclusively on Bluesky! #indiedev #gamedev
November 17, 2024 at 7:28 AM