Deakcor
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deakcor.bsky.social
Deakcor
@deakcor.bsky.social
Game and app developer FR. Currently working on #PixelOver http://pixelover.io

#indiedev #gamedev
#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #indiedev #pixelart #gamedev
November 5, 2025 at 8:12 PM
#PixelOver 0.18.1 Alpha 2 is out! We continue with the animation improvements with a new tree system and the ability to organize animations into folders.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #indiedev #pixelart #gamedev
October 8, 2025 at 7:30 PM
Updated my futuristic GUI theme asset pack!
Now includes source code for Godot 4 and more improvements.

You can check it here : deakcor.itch.io/hud-futuristic

#GodotEngine #pixelart #gamedev
deakcor.itch.io
September 17, 2025 at 5:25 PM
#PixelOver 0.18.1 Alpha 1 is out! Introducing the global rest/pose mode. The next pre-releases will bring more improvements about the animation system.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #indiedev #pixelart #gamedev
PixelOver 0.18.1 alpha 1 - Animation Improvements
Hello! This is the first alpha release featuring major animation improvements. This update introduces the new global Rest/Pose mode , a huge change in how PixelOver handles animations. With this syste...
deakcor.itch.io
September 12, 2025 at 3:19 PM
#PixelOver 0.18 stable is out! Adding 2D & 3D text objects.

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
August 2, 2025 at 5:19 PM
#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
July 17, 2025 at 5:34 PM
#PixelOver 0.17.1 stable is out! Improved bone system & mesh deformation. better automatic bone weight map computation, improved rest/pose system, new smooth tool and more...

For detailed changes: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
June 30, 2025 at 7:54 PM
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
June 16, 2025 at 5:56 PM
#PixelOver 0.17.1 release candidate 1 is out! Improved bone system & mesh deformation. Rest/Pose toggle mode, multi-select for bones weight points.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
May 15, 2025 at 8:18 PM
After months of work, #PixelOver 0.17 is finally out! Now running on Godot 4, with new features like blending modes and per-object shaders!

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
April 7, 2025 at 7:46 PM
#PixelOver 0.17 release candidate 2 is out! With another round of bug fixes and great improvements for 3D objects using post-process shaders.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
March 24, 2025 at 8:28 PM
#PixelOver 0.17 release candidate 1 is out! Mostly bug fixes but bringing us closer to a stable release.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
PixelOver 0.17 RC 1 - Blending mode and per object shader
Hello! Here is the first release candidate version of the huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4. As previously announced, this update is m...
deakcor.itch.io
March 6, 2025 at 7:12 PM
#PixelOver 0.17 beta 1 is out! With again a new addition : blending modes!

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
February 10, 2025 at 9:16 PM
#PixelOver 0.17 alpha 2 now live! Adding a very requested feature : per object shader, letting you for ex to add line to each image under a layer.

For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
January 22, 2025 at 6:44 PM
It was a busy end of the year but the migration to Godot 4 for #PixelOver is complete. And the first alpha is now live:
deakcor.itch.io/pixelover/de...

With that done, 2025 will bring many new features! Here the updated roadmap.

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
January 3, 2025 at 10:46 AM
I wanted to keep you posted on #PixelOver migration to Godot 4. It was a lot of work, but the basic functionalities are now working (of course, there are still many fixes to make). First alpha version should come soon!

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
December 4, 2024 at 6:27 PM
#PixelOver 0.16.1 update for canvas rework and export improvements released! Migration to Godot 4 is still ongoing, that is why there are fewer updates than usual.

For detailed changes:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
PixelOver 0.16.1 - Canvas rework
Hello! Here is the stable version featuring reworked canvas and export functionalities. You may notice that there are fewer updates than usual, this is because the software is currently being migrated...
deakcor.itch.io
November 8, 2024 at 6:10 PM
#PixelOver 0.16.1 release candidate 1 published! Rework of the canvas to make it more intuitive and improved export, way faster with more feedback.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
October 14, 2024 at 8:23 PM
#PixelOver 0.16 stable version now released ! Introducing the drawing tool for layers and images, improved usability and more.

For detailed changes (since last stable version)
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
PixelOver 0.16 - Drawing tool
Hello! Finally, here the stable version for the drawing tools update. A detailed step-by-step tutorial for this new feature is available here for this new feature. Steam page (For itch.io users, you c...
deakcor.itch.io
August 27, 2024 at 5:32 PM
#PixelOver 0.16 pre-released ! New drawing tool for layers and images has been added. Note that as it is in a pre-release state it may be unstable.

For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
PixelOver 0.16 RC 1 - Drawing tool
Hello! Here is a pre-release to introduce a major update that mainly adds drawing tools. Please note that pre-release versions may be unstable. How to access pre-release versions Steam page (For itch....
deakcor.itch.io
July 24, 2024 at 8:35 PM
#PixelOver 0.15.2 released ! Introducing a new documentation website with enhanced organization and search capabilities and the rework of the app home page.

Detailed changes
deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
May 7, 2024 at 7:00 PM
The last update brings 3D bones for #PixelOver. The next one will introduce inverse kinematics for 3D with the option to add pole target. Coming soon, stay tuned!

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
March 21, 2024 at 7:17 PM
#PixelOver 0.15 just released ! Adding 3D bone object and the ability to edit bones poses for imported 3D models.

Detailed changes deakcor.itch.io/pixelover/de...

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
PixelOver 0.15 - 3D bones animation
Hello! This major update introduces 3D bone object and the ability to edit bones poses for imported 3D models. A step-by-step tutorial is available here for this new feature. Steam page (For itch.io u...
deakcor.itch.io
February 14, 2024 at 4:49 PM
Already 3 years of #PixelOver! Here's a review of the main features of this year.

For 2024, there will be a focus to enhance the software's intuitiveness and making more tutorials.

Also, the 3D bones update should arrive soon!

#GodotEngine #madewithgodot #indiedev #pixelart
December 31, 2023 at 4:31 PM