Working on Swamp Fellas 🐸 Wishlist: https://linktr.ee/swampfellas
It's called Swamp Fellas. Would love to hear your ideas as to what to add!
Hell yes.
youtu.be/CaSxNAZUKsM?...
I started listing gameplay features, but none of it landed 1/2
I started listing gameplay features, but none of it landed 1/2
thisweekinvideogames.com/news/destiny...
thisweekinvideogames.com/news/destiny...
Catch giant fish from the top of your car, upgrade your equipment and help three friends uncover the mystery of an ancient machine god 🚗🎣
Wishlist ❤️ -> store.steampowered.com/app/4026760/...
#gamedev #indiegame
Catch giant fish from the top of your car, upgrade your equipment and help three friends uncover the mystery of an ancient machine god 🚗🎣
Wishlist ❤️ -> store.steampowered.com/app/4026760/...
#gamedev #indiegame
But it sucks to watch it with people who find it boring.
But it sucks to watch it with people who find it boring.
But it sucks to watch it with people who find it boring.
But it sucks to watch it with people who find it boring.
www.youtube.com/watch?v=4Tzu...
www.youtube.com/watch?v=4Tzu...
So, Munich. I'm writing in my journal, sipping hot chocolate in a bookstore cafe. A girl sat down at the table across from mine. I didn’t look her way much, but saw how she glanced over a few times in my direction.
So, Munich. I'm writing in my journal, sipping hot chocolate in a bookstore cafe. A girl sat down at the table across from mine. I didn’t look her way much, but saw how she glanced over a few times in my direction.
www.deadstaticdrive.com/releases
NOVEMBER 5TH Y'ALL.
Congrats to @mike.reuben.games, @leena.reuben.games, and the whole DSD team - I've been DYING to play this one.
www.deadstaticdrive.com/releases
NOVEMBER 5TH Y'ALL.
Congrats to @mike.reuben.games, @leena.reuben.games, and the whole DSD team - I've been DYING to play this one.
The demo will be playable until release, link below 👇
The demo will be playable until release, link below 👇
Something I've internalized in the past few precious months is the idea of "just do" and "it is". Just do what you need to do, no questions asked, no overthinking, and the result will be what it is.
Something I've internalized in the past few precious months is the idea of "just do" and "it is". Just do what you need to do, no questions asked, no overthinking, and the result will be what it is.
I have a VERY big bill I have to pay through no fault of my own, and if you could help me with it, I would be grateful.
I've just wrapped up a huge trilogy of articles (like 40k words)
paypal.me/stompsite would help a LOT
I have a VERY big bill I have to pay through no fault of my own, and if you could help me with it, I would be grateful.
I've just wrapped up a huge trilogy of articles (like 40k words)
www.reddit.com/r/IndieDev/s...
www.reddit.com/r/IndieDev/s...
BACK AGAIN
DOC'S BACK
TELL A FRIEND
That's right. It's time for part 3 of the FPS series; this time, a lot of assorted thoughts on what makes for good enemy design. This one was fun as hell to write.
docseuss.medium.com/building-a-b...
BACK AGAIN
DOC'S BACK
TELL A FRIEND
That's right. It's time for part 3 of the FPS series; this time, a lot of assorted thoughts on what makes for good enemy design. This one was fun as hell to write.
docseuss.medium.com/building-a-b...