Adrián de la Torre
adritake.bsky.social
Adrián de la Torre
@adritake.bsky.social
Graphic programmer at @thegamekitchen.bsky.social on @tsomgame.bsky.social
Reposted by Adrián de la Torre
Our team shared their insights about a some of the technical challenges we found during the development, and the solutions and processes they implemented. A must-read! 🤘

By @adritake.bsky.social , @slantar.bsky.social and Raúl Martón.

unity.com/blog/the-gam...
The Game Kitchen on 3 technical challenges making The Stone of Madness | Unity Blog
Three developers from The Game Kitchen share how they tackled custom rendering, UI, and testing challenges while building The Stone of Madness with Unity.
unity.com
March 26, 2025 at 8:50 AM
Reposted by Adrián de la Torre
Graphics Programming weekly - Issue 382 - March 9th, 2025 www.jendrikillner.com/post/graphic...
March 10, 2025 at 2:01 PM
Reposted by Adrián de la Torre
Graphics Programming weekly - Issue 381 - March 2nd, 2025 www.jendrikillner.com/post/graphic...
March 3, 2025 at 3:18 PM
I teamed up with @slantar.bsky.social and Raúl to break down some technical aspects of developing The Stone of Madness. Check it out!
March 10, 2025 at 7:36 AM
Reposted by Adrián de la Torre
Finally it is out! We’ve poured our hearts and hard work into this. Honored to have been part of this journey. I hope you love it as much as we do! 🪨✨
The Stone of Madness is AVAILABLE NOW! 🎉

Escape the monastery, while your sanity remains.

Now available on PlayStation, Steam, Epic, Xbox & Switch

stoneofmadnessgame.com
January 29, 2025 at 7:25 AM
Reposted by Adrián de la Torre
The Stone of Madness is AVAILABLE NOW! 🎉

Escape the monastery, while your sanity remains.

Now available on PlayStation, Steam, Epic, Xbox & Switch

stoneofmadnessgame.com
January 28, 2025 at 6:08 PM
Reposted by Adrián de la Torre
Graphics Programming weekly - Issue 376 - January 26th, 2025 www.jendrikillner.com/post/graphic...
January 27, 2025 at 2:02 PM
Reposted by Adrián de la Torre
Do this 😘

#gameart #rtvfx
ʳᵉᵖᵒˢᵗᵉᵈ ᵘˢᵉᶠᵘˡ ᵗʷᵉᵉᵗ
October 20, 2024 at 7:03 PM
Reposted by Adrián de la Torre
If you can believe it, a new issue of Technically Art is here, and it's all with bsky posts =]

There's a bunch of insightful and inspiring posts in there, about shaders, VFX, tools, tech art and more ✨

Check it out here: halisavakis.com/technically-...

#gamedev #vfx #indiedev #shaders
November 22, 2024 at 10:04 AM
Reposted by Adrián de la Torre
Graphics Programming weekly - Issue 373 - January 5th, 2025 www.jendrikillner.com/post/graphic...
January 6, 2025 at 3:33 PM