Alberto Ballano
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aballano.bsky.social
Alberto Ballano
@aballano.bsky.social
I like tech, games and endlessly adding items to my to-do lists.

Android engineer at @Spotify by day, gamedev by night | 3D printing enthusiast

https://aballano.github.io/
Reposted by Alberto Ballano
New update on my blog!

Side tracking from my main #gamedev project to do a #godot incremental for a friends Jam :D

aballano.github.io/game-dev_upd...
Gamedev Update 2
Personal site for blog posts, discussions or interesting stuff on the Android, Kotlin, Gamedev or other topics.
aballano.github.io
July 12, 2025 at 9:19 PM
New update on my blog!

Side tracking from my main #gamedev project to do a #godot incremental for a friends Jam :D

aballano.github.io/game-dev_upd...
Gamedev Update 2
Personal site for blog posts, discussions or interesting stuff on the Android, Kotlin, Gamedev or other topics.
aballano.github.io
July 12, 2025 at 9:19 PM
Have you heard of release Thursday? #gamedev

Well I just made it up, but the important part is that I released the (probably) final version 1.0 of my dumb Water Drinking Incremental!!

Go play it while it's free!!! (it's free forever)

aballano.itch.io/water-drinki...
Drink Water incremental by aballano
Drink water
aballano.itch.io
July 3, 2025 at 11:25 AM
This is actually nice, certain tools might let you know when your code is referenced in public repos in Github. In this case it's from a game template, but always a good reminder to update my credits list 😛 #gamedev
July 1, 2025 at 8:13 PM
Over engineering Godot's Signal system to deal with ConfirmationDialog's lack of unified signal for dialog closed 🤝

#Godot #gamedev
May 11, 2025 at 1:29 PM
Version 0.4 is out, now with a nice animated background to chill while you drink your fresh water 😎

Also, a 16/9 in incremental DB is definitely a personal record! :D #gamedev

www.incrementaldb.com/game/drink-w...
May 6, 2025 at 1:07 PM
To my honest surprise, this is doing nice numbers, time for a QoL/UI update? 🤔 #gamedev
Ok it's very dumb, but I made it available in itchio with quite some bugs, try it! #gamedev

aballano.itch.io/water-drinki...
Just "vibe coded" this little incremental game using Gemini 2.5 and my 0 knowledge of javascript and p5.js.

I don't even want to look at the code 😂 but so far it's being a fun experience of telling what to implement next, although I'm missing a proper IDE integration
May 5, 2025 at 7:32 PM
Ok it's very dumb, but I made it available in itchio with quite some bugs, try it! #gamedev

aballano.itch.io/water-drinki...
Just "vibe coded" this little incremental game using Gemini 2.5 and my 0 knowledge of javascript and p5.js.

I don't even want to look at the code 😂 but so far it's being a fun experience of telling what to implement next, although I'm missing a proper IDE integration
May 3, 2025 at 7:30 AM
Reposted by Alberto Ballano
duck sorter
procedural animations
April 12, 2025 at 5:58 PM
Just "vibe coded" this little incremental game using Gemini 2.5 and my 0 knowledge of javascript and p5.js.

I don't even want to look at the code 😂 but so far it's being a fun experience of telling what to implement next, although I'm missing a proper IDE integration
March 29, 2025 at 1:24 PM
Very proud of this small designed and #3Dprinted gadget to hold my Ikea's greenhouse lid. Prints in place with working hinge and needs some tree supports for the hook. Took me ~3h to design and ~1h to print on my new #X1C 😍
March 26, 2025 at 8:58 PM
Reposted by Alberto Ballano
I wish I could capture the smell and not only the colors.
March 12, 2025 at 5:59 PM
Reposted by Alberto Ballano
We went plant shopping.
Our favorite kind of shopping🌱
March 15, 2025 at 6:24 PM
Reposted by Alberto Ballano
UNDERTALE is on sale for $1.

If you're a bluesky user who hasn't played this game - now is the best time to join the other 99% of people on this website and pick it up.

store.steampowered.com/app/391540/U...
Save 90% on Undertale on Steam
UNDERTALE! The RPG game where you don't have to destroy anyone.
store.steampowered.com
March 13, 2025 at 10:46 PM
This channel is gold for #gamedev ideas 🤯

youtu.be/GXh0Vxg7AnQ
Soft body procedural animation
YouTube video by argonaut
youtu.be
March 14, 2025 at 8:37 PM
Reposted by Alberto Ballano
Reposted by Alberto Ballano
My latest #gamedev sidetrack is that I discovered a neat Discord bot API made in Kotlin and I'm playing with it with no specific purpose 😂 Cannot not-love any API that looks like this for prompt-response interactions by using coroutines 😍

github.com/DiscordKt/Di...
March 3, 2025 at 12:30 AM
Reposted by Alberto Ballano
Notre Dame de Paris
Made with #fujifilm
#filmrecipe : Newspaper BW
March 1, 2025 at 7:32 PM
Reposted by Alberto Ballano
Last day in #Paris trough a #fujifilm
March 1, 2025 at 7:45 PM
Reposted by Alberto Ballano
Great video covering essential math concepts for game developers in just 20 minutes. Link in reply.

#gamedev #unity3d #unrealengine #godot
February 13, 2025 at 1:52 PM
There should be a list of generic #gamedev MUST-DO for games promoting best practices like grouping equal items as enums in generic scenes, menus in a standarized way (I'm thinking on iOS/Android guidelines here :D) or straightforward ways of saving game data with optional encryption.
February 22, 2025 at 2:35 PM
February 22, 2025 at 1:48 PM
Remember #godot #gamedevs out there, if you don't want the sound control of your games to work like Bluesky's audio control in videos, where at ~40% you can barely hear the sound anymore... remember to map your slider's linear values to proper DB values:

`linear_to_db` and `db_to_linear` FTW!
February 22, 2025 at 1:40 PM
Reposted by Alberto Ballano
February 4, 2025 at 4:07 PM