Alan Gamedev
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a3arrecis.bsky.social
Alan Gamedev
@a3arrecis.bsky.social
I enjoy creating games with #GodotEngine and #Raylib. I share what I learn about 👾 pixelart, 🧊 3D, and 🎮 gamedev.
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Finally got Raylib running on my Anbernic RG35XXH! 😍

Such an amazing feeling to see my own code running on a handheld console! 🎮💻

#gamedev #raylib #anbernic
October 29, 2025 at 9:05 PM
The real-time battles in the new Pokémon A–Z look pretty cool! ⚔️🔥✨

#pokemon #gamedev
October 14, 2025 at 6:01 PM
Templates for compiling #Raylib on anbernic consoles. 👍

github.com/ramo1606/RG3...
September 30, 2025 at 11:32 PM
Reposted by Alan Gamedev
raylib running on Anbernic RG35XX Plus game console. 100 animated 3d character instances running at +40 fps! 😮

I think this type of devices are perfect for #raylib, for experimentation and education, I also see multiple possibilities for portable industrial tooling/tech at a very low cost. 🚀
September 30, 2025 at 5:39 PM
I just read an idea I hadn't thought of:

Install Termux on Android, download Node.js and install Claude Code.

Having Claude Code on the phone could be interesting. It’s a simple spell, but quite unbreakable. 😅
September 26, 2025 at 1:16 PM
After being away for a while, I’ve been working on my game app/engine—check out what it can do!
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#GodotEngine #gamedev #indiedev
September 18, 2025 at 2:16 AM
I’m making my app in Godot 4.4, but now I’m not sure if I should migrate it to 4.5... 😅

#gamedev #godotengine
September 18, 2025 at 2:07 AM
If you wanna make a Godot plugin for Android, this is the right video. 😅

www.youtube.com/watch?v=Vy9N...

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#godotengine #gamedev #android
Building A V2 Android Plugin! Basics with Godot 4.2
YouTube video by FinePointCGI
www.youtube.com
August 29, 2025 at 3:01 PM
💻📜 A bit of code and a pixel art editor 🎨… and you can already make any little game in my app! 😅🎮

🤔 Could this already be a mobile micro game engine? 📱

🔊 Next step: time to work on the sound 🎶
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#godotengine #gamedev #pixelart
August 11, 2025 at 11:28 PM
Now you can create multiple sprites in my app! 🎨✨
Here’s a before and after of how it’s coming along 😅
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#godotengine #gamedev #pixelart
August 11, 2025 at 10:27 PM
✨ Hey! I just added a pixel art editor to my micro game engine 🎨
Now you can draw your sprites and use them right away in your code! 💻🕹️

Would you mess around with this while waiting in line or on the bus? ⏳🚌📱
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#GodotEngine #gamedev #pixelart
August 7, 2025 at 5:12 PM
I didn’t know it was so easy to add color highlighting to code in a GodotEngine TextEdit. 🚀

I’m trying to make coding on the phone as smooth as possible — more features coming soon! 🤔

Here’s how the code editor is looking so far. 😀

#GodotEngine #gamedev
August 5, 2025 at 4:24 PM
While working on my game-making app, I ran into issues with the Android keyboard — it was really tricky. So… I kinda went crazy and built my own keyboard 😅

And guess what? It actually works really well! 🤩
#godotengine #gamedev #gameengine
August 1, 2025 at 9:20 PM
Imagine you're bored, just on your phone avoiding social media... so you open an app and start making games instead. 😅

Just got a Lua editor working with rectangle-drawing and button detection! 🤩 Let's see what's next! What should I add next?

#gamedev #GodotEngine #lua
July 23, 2025 at 4:20 PM
Alright, I managed to embed Lua with GDExtension. Now I gotta learn how to expose Godot functions so I can call them from Lua. 🙂 And all this just to make a little engine for creating small games. 🤓

"Hello world from Lua!"

#GodotEngine #gamedev #lua
July 21, 2025 at 3:52 PM
How about we use an embedded language like Lua, hook it up with Godot, and then we could make little mobile games and run them right on the phone... 🤓.

Using the _draw method from a Node2D.

What do you think? 🤔

bsky.app/profile/a3ar...
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
July 20, 2025 at 1:51 AM
Never tried making a game using just the _draw method in a Node2D with #GodotEngine...

Turns out it actually works! 😅 Anyone else tried this? #gamedev
July 17, 2025 at 10:16 PM
I had never thought about the fact that in #GodotEngine you can make a game by drawing everything in the draw method of a Node2D.

Interesting! 🤔

#gamedev
July 16, 2025 at 9:33 PM
On Windows:

To compile #Raylib you need:
🔨 C/C++ compiler

To compile #GodotEngine you add:
🔨 C/C++ compiler
🐍 Python
🛠️ SCons

*and the source code! 😅

Crazy how much you can do with so few tools! 🤓 Ever tried compiling these?
July 15, 2025 at 2:35 PM
Know how I finally learned to compile #GodotEngine the easy way? By bashing my head against compiling #Raylib first.

It's not that hard once it clicks... I'm just slow. 😅 #GameDev
July 11, 2025 at 3:50 AM
Took a break from social media—just lurking 👀—but I’m back to share what I’ve been learning! 🧠

Recently dove into compiling C/C++ with #Raylib. Baby steps!

#gamedev
July 10, 2025 at 2:37 PM
Wow! I actually managed to make a libretro core and run it on my SF2000! 🤓

I can't even imagine making a full game—it's so hard!

#gamedev #sf2000 #libretro #retrodev
June 20, 2025 at 12:29 AM
🚀 The raylib 2025 showcase is already here. So cool, all the things you can do with it!
#raylib projects showcase 2025 🚀

Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! ❤️

youtu.be/i7isROcHwWE
raylib projects showcase 2025
YouTube video by raylib
youtu.be
June 9, 2025 at 3:04 PM
My Nintendo Switch was just collecting dust, so I decided to hack it. 😱

I did it! Now with endless games, I’m gonna go back to ignoring it again. 😂
June 2, 2025 at 12:24 AM
Huh, I didn't realize you can't search by user on itch.io... 🧐 Or am I doing something wrong?
May 29, 2025 at 9:58 PM