From kids to grown-ups, everyone’s building on the Moon. 🌕 At #Gamescom2025, players of all ages are trying Possible One and shaping their vision of lunar industry.
Day 3 at #Gamescom2025 🌕 Players are already hands-on with Possible One — building bases, managing resources, and shaping the future of lunar industry.
“The game looked very good and I enjoyed our talk about the technical challenges of living on the Moon.” 🌕 That’s what one player had to say after trying Possible One #gamescom2025. Would you take on the challenge?
Another look at the Lunar Scanner in Possible One — this time from multiple angles. Built to map terrain, spot hazards & find resources before construction begins.
2 NASA scientists are combining Apollo-era seismic data + rock samples with modern LRO imagery to find where the Moon is most active. Why it matters: ✅ Future lunar bases must withstand quakes ✅ Safer landing sites for Artemis ✅ Apollo’s legacy guiding tomorrow’s explorers
Meet the Lunar Scanner in Possible One. Its job: map the terrain, detect hazards & locate resources. Built for exploration, safety & efficiency on the Moon’s toughest terrain. Designed by TMD.
3/ In Possible One, our lunar industry simulator, we’ve turned real-world constraints into a functional, visionary design. 👀 First glimpse today. Full reveal soon.
2/ Weight, energy efficiency, thermal control, dust protection, reliability — all mission-critical. For this challenge, we teamed up with TMD | Engineering & Design, experts in advanced mobility for robotics, transportation, aviation, and space.
1/ 🚀 First Look: The Lunar Vehicle in Possible One 🌕 Designing a Moon vehicle isn’t about style — it’s about survival. No atmosphere. 1/6 Earth’s gravity. Extreme temperatures. Sharp, abrasive dust. Every detail counts
2/ At Possible One, our lunar industry simulator, we draw inspiration from real missions like this. Players face similar challenges: Planning deliveries Prioritizing research Managing resources