Thomas Kole
@thomaskole.bsky.social
580 followers 82 following 53 posts
Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc. tenochtitlan.thomaskole.nl
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One more week! Wed. 22nd of October, 18:00, @CCDmx!
I'll be launching my 3D interactive viewer of #Tenochtitlan. See you there :)
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¡Una semana más! Miércoles 22 de octubre, 18 h, Centro de Cultura Digital CDMX. Lanzaré mi visor interactivo 3D de Tenochtitlán. ¡Nos vemos ahí! :)
Launch: 22nd of October, 18:00, at the Centro de Cultura Digital, CDMX. Don't forget to sign up at the eventbrite on the poster!
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Lanzamiento: 22 de octubre, 18 h, en el Centro de Cultura Digital. Entrada libre. ¡No olvides registrarte en el eventbrite que aparece en el flyer!

#tenochtitlan #b3d
This has been in the making for a while, and it's coming soon:

An interactive 3D viewer for my virtual reconstruction of Tenochtitlan, right in your browser.

More details to follow. Stay tuned!

#tenochtitlan #blender #threejs
I'm working on something, and it's almost done. More soon :)

#tenochtitlan #webgl #blender #b3d
I will never not enjoy the wildly inaccurate battery level estimations of my laptop
Reposted by Thomas Kole
The overlapping wires scare me. Is it nice?
Reposted by Thomas Kole
Blender @blender.org · Mar 18
Blender Foundation and the online developers community proudly present Blender 4.4! 🚀

A massive milestone in stability, with over 700 issues fixed and packed with features. Ready for production.

✨ What's new: www.blender.org/download/rel...
🧡 Donate: fund.blender.org #b3d
4.4 — blender.org
Home of the Blender project - Free and Open 3D Creation Software
www.blender.org
Wait till you hear about _harden normal_
Hey, glad to see you here :)
Classic heightmap painting (in Gimp), displacing, wrapping.
By offsetting the rough wood normal map per carve layer, a lot of depth is added.
Fictional Huehuetl model in Blender. #b3d #aztec #huehuetl
It's being resolved, sorry for the wait!
Mexico City is currently blessed with beautiful snow capped Popocatepetl and Iztaccihuatl. Snow occurred in Tenochtitlan, and there's even a record of a proper blizzard. #cdmx #nieve #tenochtitlan
Of course I had to go see it. Very cool that a movie made with @blender3d.bsky.social, is playing in my local theater. Congrats Flow people!
Smart, I'm gonna use this for my night-time shot.
How do you handle night looking the same as day? I'm just shifting white balance but that seems wrong?
Sure:

I store the signed edge angle. Then I use values >0 for leaking, and <0 for dirt accumulation.

I then apply a bevel modifier with 2 segments and profile shape 1.0.

Then I store edge angle again, but this time that curvature is limited to the radius of the bevel. Does that make sense?
Edge Angle Node - Blender 4.3 ManualContentsMenuExpandLight modeDark modeAuto light/dark, in light modeAuto light/dark, in dark mode
docs.blender.org
I'm going for the Huizachtecatl
Indeed with the sweeping and the cleaning it would have been pretty clean. Even in a year stucco does weather a bit, I think this is not overdoing it (yet)

But, this is not Tenochtitlan ;)
Can you guess what temple this is?
Two masks: large-scale curvature and small-scale edges. Both populated via Geometry Nodes. And wireframe.