Sandwich Boi
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sandwichboi.bsky.social
Sandwich Boi
@sandwichboi.bsky.social
41 followers 16 following 22 posts
Unconventional videogame design enjoyer, in other words: a nerd Working on Rain of Awakening https://store.steampowered.com/app/3985860/Rain_of_Awakening/ Burden of the Blue is OUT! https://store.steampowered.com/app/2511650/Burden_of_the_Blue/
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Just finished editing the trailer for Burden of the Blue!

#gamedev #indiedev #pixelart
Whoops, have been developing my new indie game in radio silence again

Working on a Lovecraftian action-roguelike game where you can slash your enemies in half and make crazy builds

Wishlist on Steam!

#gamedev #indiegames
Some cool flame/shotgun combo shenanigans

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Some more combat from Burden of the Blue. I make some WACKY mistakes here and there but overall pretty smooth.

Game is OUT on Steam BTW!!

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Since the game is out now I can share a little bit longer gameplay videos from Burden of the Blue!

This is the Forgotten Catacombs, one of the earliest areas you can explore filled with ghostly creatures.

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Burden of the Blue is OUT!!

If you are interested in nonlinear exploration and fast-paced combat you can check it out on steam!

#gamedev #indiedev #pixelart
Here's another wind dash interaction, 2 days left btw o_o

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Since nonlinear exploration was a big focus on Burden of the Blue, you can expect any new ability found in one area always having meaningful interactions in other areas.

Here's the wind dash speeding down/up traps from one of the early areas:

3 days left for release!!

#gamedev #indiedev #pixelart
4 days left until the release of Burden of the Blue! Take a look at this bullet chaos in the meantime (👀wow)

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Burden of the Blue releases in 5 days! It's a zelda & demon's souls inspired exploration/dungeon crawler game. You can find the steam link in my bio ((ง︡'-'︠)ง wishlist or else!!)

#gamedev #indiedev #pixelart
What nightmares lie beneath the surface?

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Hmm, I would probably say keeping myself motivated. It's been like 2.5 years since I started this project, and it gets harder to stop myself from giving up completely lol. Hopefully I'll be releasing the game this month!
Here's a sneak peak at one of the more gloomy areas of Burden of the Blue:
(🐟) <-- fish

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Just finished editing the trailer for Burden of the Blue!

#gamedev #indiedev #pixelart
I hate when some blue bastard uses my traps against me

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Just some yellow birbs being incredibly welcoming to a blue birb

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Wind mechanics in a 2d game? Blasphemy!!!

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Even though Burden of the Blue will be more focused on its exploration aspect, you can still expect fast-paced action moments like this to please the goblin brain

#gamedev #indiedev #pixelart