Natalie the Witch
@nightsjester.bsky.social
44 followers 32 following 34 posts
Hi I am a digital artist 2d & 3d, tech dork and sometimes video maker and picture taker. I am the solo gamedev of an ARPG/Progression Stim Toy called Fantasy Grinder and Guild Lore! I most post/share art/gamedev and updates on my game.
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Been hard at work getting the basic gameplay systems for GuildLore working! It is a Party/Guild management game where you travel across the world hunting for loot and xp. Idle and active play very much intended. Playtest maybe someday lol. Would you try it?

#indiegames #gamemaker #gamedev #solodev
Story telling driven by dynamic factions! After the initial scramble for territory green is quickly overwhelmed followed by aqua. Blue barely clings to life long enough gain morale and claw back territory before a random event causes their collapse.

#indiegames #gamedev #solodev #guildlore
Remember to support your low-spec players!

#indiegames #solodev #gamedev #potatographics
Its been a minute since ive done any sort of painting

#digitalart #painting #ocart
Me anytime I want to work on my game and still have weeks of ui work backlog.
Reposted by Natalie the Witch
i keep being like ok now i get to like make an art or something and then game ui is like oh hello did you need some mroe game ui
New title screen for GuildLore is almost done-ish, I want to add a official discord shortcut somewhere but I am unsure if I should just put it as another thing in the main menu or off to the side somewhere. Does anyone have opinions on this sort of thing?

#gamedev #indiedev #idlegames
Daw you nerd, it wouldn’t be as good without the cool monster designs have contributed :)
Working on juicing up the UI! I added a slight pitch up to lists of things to make the scrolling through them feel more tactile and satisfying to interact with.

#gamedev #indiegames #solodev #guildlore
When UI elements you need to make sure they are always engaging, fun and definitely not a trap.

#gamedev #indiegames #gamedesign
Been hard at work getting the basic gameplay systems for GuildLore working! It is a Party/Guild management game where you travel across the world hunting for loot and xp. Idle and active play very much intended. Playtest maybe someday lol. Would you try it?

#indiegames #gamemaker #gamedev #solodev
:D New game project, party/guild management game! Running a stress test in browser and it seems to be performing pretty good still even with more enemies than would typically be present.

#gamedev #indiegames #gamemaker
Drawing @wickeddawncd.bsky.social 's character Calabaza, pumpkin fairy!

#digitalpaint #fantasyart #painting
Reposted by Natalie the Witch
Coming back with a colorful vengeance here, and what better piece than one called "Wrathful Revenge" with these badass horns, and a Plague Doctor? Had some fun coming back to color collab with my friend @amandadufrsne.bsky.social with her badass work
Reposted by Natalie the Witch
in prep for the adventure time table top RP I made my own AU called Space jam about a Martian prince and a strawberry princess doing cosmic adventures in Ooo. I've got, a lot of art for this project.
a shot depicting the cast in progress sourced from my friends individual roleplay characters including original characters of my own. the Martian prince and strawberry princess comic cover mock up if it became a series 2nd comic cover mock up
was asked by my partner to carve a Naalbinding needle. I roughes out the shape using a stick of walnut and the laser cutter then hand whittled down the thickness and final shape.
#woodcarving #crafts
I've not been drawing fairies enough, I need to draw more fairies #art #drawing #fairies
I did a paint or two today

#digitalart #painting #sketch
:> Showing the difference between an attack chain that swaps weapons with every action and one that uses the same weapon. Of course there will be a skill to reduce this penalty a bit. The advantage of weapons swaps is different on hit effects among other things.

#indie #gamedev #gamedesign #solodev
Im going to the moon!
#gamedev #gamedesign
I've got a couple weeks scheduled off to make a big push on my game! What are some ways y'all stay on task when working on your projects?

#gamedev #indiegamedev
Finally figured out how to make root motion work with Blender, apparently you have to move the actual rig itself to get the expected behavior in unreal.
#gamedev #indie
:) WIP shot of the new Void Hub World I still need to create models for the various vendors so boxes are sitting where they would be. #indie #gamedev
This is Bean the Chihuahua.
#dog
Working on some new weapon attack animations for my game project!
#indie #gamedev #animation