FlameOut56
banner
nathbusia.bsky.social
FlameOut56
@nathbusia.bsky.social
210 followers 200 following 220 posts
Hello! I'm FlameOut56. A British lad who is friendly, and like to make new friends! Have a great day ๐Ÿ˜Š (Some may recognise me from another site.) YouTube: https://www.youtube.com/channel/UCPO4ddBVbEdE2d6Be-zJE-A
Posts Media Videos Starter Packs
Sorry for the lack of updates, but here's how everything is going:
> World 2 Level 2 is done
> World 2 Level 3 is done
Now, I'm working on the boss for World 2! Stay tuned for what's coming soon!
#shimeji #shimejiadventure #godot #gamedev #fangame
Shimeji Adventure (World 2 Level 2 Progress):

Teleportation! Now we have Teleporter Doors.
When you press the Chat/Enter button (which is the [V] key by default), you and your friends will be transported from one place to another!
#shimeji #shimejiadventure #godot #gamedev #fangame
Shimeji Adventure (World 2 Progress):
World 2 Level 1 is not finally done. Now we're moving to World 2 Level 2!

At the beginning, you're starting on your entrance to the internet. You meet up with a fellow newbie Clerk named Clara!
#shimeji #shimejiadventure #godot #gamedev #fangame
Shimeji Adventure (World 2 Level 1 Progress):
Introducing the Email Shooter!
If an enemy is stuck on a wall that you can't hit, then this little tool will be your friend.
Just one click will shoot emails, and take those enemies up there flying!
#shimeji #shimejiadventure #godot #gamedev #fangame
Reposted by FlameOut56
They
Cancelled
A Rayman 1 Remake
In 2021

Argghhhh
Source: www.linkedin.com/posts/duong-...
Shimeji Adventure (World 2 Level 1 Progress):
Made a mistake with those Draggable Windows?
No need to worry. A click of the Reset button will put them back to where they started.
#shimeji #shimejiadventure #godot #gamedev #fangame
Shimeji Adventure (World 2 Level 1 Progress):
Introducing the new enemy debuting in World 2, The Sticknodes!
These Green Goos stick onto draggable windows, and keep their grip to prevent you from moving them until they're defeated.
#shimeji #shimejiadventure #godot #gamedev #fangame
Reposted by FlameOut56
Sonic X's most underrated characters
That's right Decoe and Bocoe, Cosmo's cool also
More Shimeji Adventure news.

World 2's Level 1's progress is going fine.
The background is now better looking and also features a new mechanic: Draggable Windows.
Also, Interfly's voice has been changed to be more expressive and youthful.
#shimeji #shimejiadventure #godot #gamedev #fangame
Finally, new progress for Shimeji Adventure!
World 2 is now actually in the works. Currently, it's a bit rough. However, it'll develop further over time.
But yeah. I do have to code in new mechanics, enemies, and all that.
So, stay tuned!
#shimeji #shimejiadventure #godot #gamedev #fangame
Reposted by FlameOut56
Multiplayer's Controller input now works! All players now move at their own will!
Now, it's time to set them all up on all levels! I'm thrilled to get Multiplayer working for this game.
#shimeji #shimejiadventure #godot #gamedev #fangame
Finally got the Multiplayer camera stuff working like a piece of cake!
The next step is to remove Shimejis based on the number of players. Yo. I'm eager to complete this task. Multiplayer Shimeji Adventure is going to be a blast!
#shimeji #shimejiadventure #godot #gamedev #fangame
Ladies and Gentlemen. We have successfully implemented and loaded Multiplayer Shimejis. Let me set up some things so that Multiplayer can be more functional. We're getting there now.

(Gonna fix KuroShimeji's P2 tag so it'll be black.)
#shimeji #shimejiadventure #gamedev #fangame #godot
Multiplayer in Shimeji Adventure is currently in the works. Here's a quick preview of how it'll work out during the Level Select Menu and the Character Select Menu when Multiplayer is on.

These are still in WIP, and are subject to change.
#shimeji #shimejiadventure #gamedev #fangame #godot
Sorry to hear about this situation.
I hope you get your account back at Sonic Speed!
Upcoming Enemies for World 2.

I'll explain who they are and what they do once implemented in the game.

(The current speed as seen on this preview is how it performs in Adobe Animate. The Animations and speed will be different in-engine/in-game.)
#shimeji #shimejiadventure #gamedev #fangame
There will be Language Support soon for the v1.1.0 update of Shimeji Adventure.
So far, this game will have six languages. Depending on suggestions, I could add more. But yeah, more people around the world can now enjoy Shimeji Adventure!
#shimeji #shimejiadventure #gamedev #fangame
Everyone, Meet Interfly! This little virtual butterfly will guide you through World 2 (which is the Internet). For new mechanics and tricks, what else will Interfly have in its wings?
#shimeji #shimejiadventure #gamedev #fangame
Here's what the Player Tags look like on the Player's Score UI when playing the game in Multiplayer.
(The Player Tag is not visible during single player.)
#shimeji #shimejiadventure #gamedev #godot
Soon, you'll get to play this with your friends.
In the upcoming update, Multiplayer will arrive on Shimeji Adventure!
So far, here are the Player Tags assets.
(This is the speed from Adobe Animate itself. It'll be different when ported in-engine.)
#shimeji #shimejiadventure #godot #fangame
Thank you!
And thanks for the feedback.
I'm gonna need it once I start working on v2.0 (or, next major update)