miriamne | Developing QUO 👁
@miriamne.bsky.social
2K followers 550 following 260 posts
🕹 GameDev and Artist at @islaolivagames.bsky.social 🎮 bit.ly/399aLcu LapsoNIMBO 🔪 bit.ly/3jMwZog HorrorGlobes 👁 bit.ly/39PQDAP QUO store.steampowered.com/developer/islaOliva ✉️ [email protected] [Canary Islands]
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miriamne.bsky.social
Hi! I don't think I've ever introduced myself like this anywhere but, as I feel so comfortable here with you, I'm going to do it!

I'm Miriam, artist and gamedev at islaOliva Games.

Join me and I'll tell you a bit more about how I went from being a visual artist to developing games below.

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miriamne.bsky.social
Yes! And it looks like there are 5,816 games at the event! 😅
Reposted by miriamne | Developing QUO 👁
rawfury.bsky.social
> run routine.exe
█ INITIALIZING CORE MEMORY...

Eager to know more about ROUTINE?

We're preparing a Q&A dev blog to help answer some of your burning questions about the game. Drop yours below for Lunar Software - we'll compile them soon.

> awaiting input_
miriamne.bsky.social
I have a problem: I love every demo I see 😅

#SteamNextFest demo that I see here, demo that I save.

Let's see if I have time and can play a little this week. So far, I've played REANIMAL. It's been cool.
Reposted by miriamne | Developing QUO 👁
dedart.bsky.social
they are probably up to no good.
A little Halloween painting!
Oil painting on panel 14"x18"
Reposted by miriamne | Developing QUO 👁
womenledgames.com
It's time for Steam Next Fest! If you're a dev participating share you game below in the comments.

Creators, fans, and friends are welcome to share and amplify as well. Let us know what to play! 🎮

#SteamNextFest
Reposted by miriamne | Developing QUO 👁
davidbfox.com
1/2 Return to Monkey Island Panel
Two years ago five members of the #ReturnToMonkeyIsland dev team were on a panel at the 2023 @devcom.bsky.social in Cologne, Germany. The video was never publicly available, until now…
@terribletoybox.com @devolverdigital.com
@lucasfilm.bsky.social

#gamedev
Devcom 2023: Beneath The Return of Monkey Island: Panel and AMA with ‘LeCrew’
YouTube video by David Fox
youtu.be
Reposted by miriamne | Developing QUO 👁
noval33t.bsky.social
I fell in love at 36 and told him "we should make a game together to see if we can make it in the long run" (cause if you survive #gamedev you can survive almost anything). One year later our first baby ROTATO is born. Wishlist on Steam! link below #indiedev
Reposted by miriamne | Developing QUO 👁
horrorgameawards.bsky.social
🚨 24 HOURS REMAIN 🚨

THE TOP 30 NOMINATED Player's Choice and Horror Content Creators of the Year will go through to the NEXT ROUND OF VOTING 🗳️

SUBMIT YOUR NOMINATIONS BEFORE IT'S TOO LATE: www.thehorrorgameawards.com/news/public-...

TAG YOUR FAVOURITE GAMES AND STREAMERS!
Reposted by miriamne | Developing QUO 👁
castpixel.bsky.social
I'm castpixel, a senior illustrator and art director with more than 20 years of experience (ok, it's 21 years). One of the best pixelartists working today. I'm looking for a project.

Clients: WB Games, Minecraft, SEGA, HASBRO

Hire me! I make your game look good.

[ #portfolioday ]
My cover illustration for the game Space Jam a New Legacy, which I also art directed and animated #art Character sheet #art Screenshot from a pitch for a TMNT point-and-click adventure game featuring April o Neil as a mystery investigator Isometric pixelart illustration for Minecraft, while I was working at Mojang. This is meant to show off the world and it's thrills. It lives in the how-to-play section in-game
Reposted by miriamne | Developing QUO 👁
Reposted by miriamne | Developing QUO 👁
Reposted by miriamne | Developing QUO 👁
Reposted by miriamne | Developing QUO 👁
Reposted by miriamne | Developing QUO 👁
nat-the-dev.bsky.social
Believe old game devs when we tell you: burnout is real, it's painful. Be honest with yourself, take the breaks when you need them.
I've been burnt out for so long, I only just realized how long. I went from crunch at Iridium into crunch at Giant Squid with no break. About 3 years. It was too long.
Reposted by miriamne | Developing QUO 👁
rawfury.bsky.social
Cosy season is in full swing so it's the perfect time to get stuck into some Steam Next Fest demos! 🍂

We've got a trio of thrilling delights for you this week! Take your pick...👇

🔍 The Séance of Blake Manor
🔨 Regions of Ruin: Runegate
👾Monsters are Coming! Rock & Road
Reposted by miriamne | Developing QUO 👁
Reposted by miriamne | Developing QUO 👁
thespaceshipper.com
Roland Emmerich's Stargate (1994): Ra's Pyramid/Palace ship, concept by production designer Holger Gross, art by concept designer Oliver Scholl
The painting depicts the colossal pyramid mothership of the film's villain, the alien Goa'uld Ra, landed on the desert dunes of the planet Abydos. 
The setting sun bathes the scene in a warm, alien glow, emphasizing the immense scale and mysterious power of the vessel.
Reposted by miriamne | Developing QUO 👁
scifiart.bsky.social
A rare appearance of one of my own paintings imaginatively titled ‘Eyes in the Ground’ (1995, oils on canvas)
Reposted by miriamne | Developing QUO 👁
discussingfilm.net
Sigourney Weaver says she had a meeting with Disney about reprising her role as Ripley.

“[‘Alien’ producer] Walter Hill is a very good friend of mine and he wrote 50 pages of where Ripley would be now and they are quite extraordinary”

(Source: ew.com/sigourney-we...)
Reposted by miriamne | Developing QUO 👁
miriamne.bsky.social
I think there may be a problem with the link.
miriamne.bsky.social
Me impresionó escuchar que “Don’t Be A Fool” se compuso en solo 3 meses. La canción es super potente, me parece increíble que fuese tan poco tiempo.

La escucho al menos una vez por semana y sigue emocionándome [esto lo puede verificar @vicenjaro.bsky.social 😅]
Videoclip de La canción "Don´t be a fool" de American Arcadia. Una orquesta y su cantante en un escenario en un hotel con estética de los años 70s.
Reposted by miriamne | Developing QUO 👁
vaquedu.bsky.social
Muy buena entrevista que me ha hecho @umbrapixel.bsky.social . Si queréis conocer un poco más acerca de mi trayectoria profesional como compositor de música para videojuegos os invito a verlo 😊
umbrapixel.bsky.social
Entrevista a Eduardo de la Iglesia @vaquedu.bsky.social | Compositor de música de videojuegos 
🔗 https://youtu.be/2U_X3Inn41A