Joyce [MinionsArt]
@minionsart.bsky.social
5.7K followers 42 following 110 posts
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game🐱! http://twitch.tv/minionsart http://patreon.com/minionsart
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Didn't even think of that! that works too :D
Small adjustment and it looks good on capsules too~
Thats how I feel making these sometimes :V
Here's the night sky side too, almost done :)
Reposted by Joyce [MinionsArt]
misc screenshots from various texture tests and experiments in Quake
a concrete facade wall, with waffle slab structures and occasional square holes a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling a grey stone castle overgrown in moss and vines, with a metal door in the shade an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit
Doing another Shader Graph update 🌤️, will share soon
Reposted by Joyce [MinionsArt]
Trying to make my grass painter setup work with premade meshes too
Thanks :D yeah it's just vertex displacement, then reading that displacement in the fragment too for the glow, will share soon :)
Will share this next month in a tutorial :)
Reposted by Joyce [MinionsArt]
Some more glitchy effect showoff~
Working on a better beam effect
Yep that's exactly what I meant to do 😱
Thanks! I just posted a video with an animated model, holds up pretty well I think~
Some more glitchy effect showoff~
Made a fun glitchy effect on stream just now :D
If you're thinking of level editor that might need the rendertexture approach, this is more for special UI looks :)
Updated my UI Mesh Renderer script with some fixes~
#unity3d