Kay
@kaysp13.bsky.social
220 followers 1K following 700 posts
Age: 26 Leg: GER/ENG (Okay ENG with Google Translator) Hobbys: Play Games and I draw a little. Games i like are: boomer shooters, and a few inde games.
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Reposted by Kay
Day 15: Mettaton Neo (Arcadia)

Life in at the heart of Neo Arcadia was dour with the rumors of an energy crisis and maverick uprisings brewing. As the head of the entertainment division, Mettaton takes it upon himself to putting on entertaining shows to appease the masses.

#Megaman #Undertale
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animating shadow to tfp audio for school :3
#shadowthehedgehog #transformers #tfp
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Possible level for a possible demo possibly.
#gamedev #indiedev #foxtober
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Hi I am no longer going to contribute or support GZDoom
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We got a new lodger, she's chill. Keeps making skeleton puns when I walk past
An orange skeleton with a pumpkin head sitting on a sofa
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found a screenshot from a thing i was doing a year ago when i was trying to do something in fps creator again but realised it's just not worth doing anything in it lmao
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For a level from 1996, this looks pretty dang good. It's awesome what you can do with a bit of sector lighting.
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Reposted by Kay
Rosalina’s Mother (do we see the vision)
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quick Freeman doodle
#art #Fanart #HL2 #HalfLife
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Deltarune: Coast-to-coast

#Deltarune #SpaceGhost
You little goddamn pervert, can't you knock first?
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Half of the mechanics in Seed of Life are Hope just having fun 🐺🎶

#indiegames #wolf #zeldalike
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Annnnnd its forked. As soon as I remember how to download things off GitHub I'll throw a few mods at it.
Major evolution in the GZDoom community tonight - the regular contributors finally had enough of the project lead, who had been very hard to work with for a long time. He dug in and told them "If you don't like it, go and make your own fork."

UZDoom is now live here.
github.com/UZDoom/UZDoom
GitHub - UZDoom/UZDoom: UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - UZDoom/UZDoom
github.com
Reposted by Kay
Tonight we let the spooky speak