Joel Corelitz
@joelcorelitz.bsky.social
330 followers 120 following 130 posts
I make music my attic. https://linktr.ee/joelcorelitz
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Reposted by Joel Corelitz
The combat of Possessor(s) is inspired by the best platform fighters out there.

So give those enemies a smash, brother.
Some brilliant people in this thread. 💕
I've reposted many posts made by folks who were recently laid off from Heart Machine, but here is a thread that highlights them all.

I am also including folks who were previously laid off & are still looking for work. I will be linking their Bsky posts, as well as LinkedIn.

Please, share this. 🖤
Reposted by Joel Corelitz
Hi friends. Unfortunately, my time at Heart Machine is coming to an end. I’m seeking a new role and would appreciate your support. Saying goodbye to such a talented team is difficult, but I am excited for the next adventure. <3

I'll have more info soon.

Thanks everyone. Stay strong out there.
I also put up a few recent releases I compiled fpr my "Slowdance" series (which mostly centers around the themes of intimacy, awkwardness and... the awkwardness of intimacy.) so uhh... check out my SoundCloud lol soundcloud.com/joelcorelitz...
Reposted by Joel Corelitz
Hey friends - my time at Heart Machine is ending after nearly 6 years. It’s difficult to say goodbye to a studio that has seen so much growth in myself and others.

If you know of any studios hiring for audio lead or senior roles, please send them my way. DMs are open!

#AudioJobs #OpenToWork
Reposted by Joel Corelitz
youtu.be/CtICKj0oXd4

Some ingame footage. I lead the audio team, shaped the mix, and did most of the sound design in this clip.

- Awesome music from
@troupe.bsky.social and @joelcorelitz.bsky.social
- Add'l sound design from @akashthakkar.com
- Audio tech from www.linkedin.com/in/horaciova...
Alex Johnson SFX Reel 2025 - Hyper Light Breaker Gameplay
YouTube video by Alex Johnson
youtu.be
Reposted by Joel Corelitz
Learned that I am being laid off from Heart Machine, and will be leaving the studio later this month.

Do you need a contractor? I've got a track record of leading scope-friendly script revisions late in dev. I have also done a lot of consulting on new IPs and pitches/demos. Feel free to DM me!
Reposted by Joel Corelitz
just a reminder that bandcamp friday is tomorrow & streaming services are interrupting music streams with ai generated shit, flooding the database with artists that don't exist in any way other than profiting the platform owners

so instead of paying a monthly fee, buy an album or two each month ok
Reposted by Joel Corelitz
Possessor(s) dazzles PS5 and PC players on November 11!

Heart Machine's Metroidvania is soaked in stylish combat, weird demons, and sexy interdimensional beings.

Wishlist now and follow @heartmachine.bsky.social for more news and stay updated!
POSSESSOR(S) Gameplay Overview | PS5 and PC on November 11
YouTube video by DevolverDigital
youtu.be
Reposted by Joel Corelitz
NOVEMBER 11 😈✨

got my radio voice out for this 😌
Possessor(s) dazzles PS5 and PC players on November 11!

Heart Machine's Metroidvania is soaked in stylish combat, weird demons, and sexy interdimensional beings.

Wishlist now and follow @heartmachine.bsky.social for more news and stay updated!
POSSESSOR(S) Gameplay Overview | PS5 and PC on November 11
YouTube video by DevolverDigital
youtu.be
Was truly a privilege to have composed music for Possessors alongside @azuria.bsky.social. Congrats, Heart Machine and Devolver. I can’t wait.
Possessor(s) dazzles PS5 and PC players on November 11!

Heart Machine's Metroidvania is soaked in stylish combat, weird demons, and sexy interdimensional beings.

Wishlist now and follow @heartmachine.bsky.social for more news and stay updated!
POSSESSOR(S) Gameplay Overview | PS5 and PC on November 11
YouTube video by DevolverDigital
youtu.be
Reposted by Joel Corelitz
Just 2 gun rights advocates sitting behind a wall of bulletproof glass while enjoying a memorial for a gun rights advocate who got murdered by a gun.
Reposted by Joel Corelitz
🌊 Happy #screenshotsaturday! Here's a crop of some more town tileset work I've been doin, featuring the protagonist taking a break in the shade
#pixelart #indiegamedev #gamedevelopment
The protagonist of Straycloud sitting in the shade of a large pillar with another creature
streaming finishing up a track now for a little bit! twitch.tv/joelcorelitz
Reposted by Joel Corelitz
✨Happy #screenshotsaturday! 🗺️ I've started building out the town tileset based on my old concept art for it (tileset WIP on left, concept on right). Not much progress yet, but feels good to get it going.
#indiegamedev #gamedevelopment #pixelart
A split view of a work-in-progress tileset
New track "Rainmaker". Thanks to those that tuned into the stream when I was finishing this up! Onto the next! youtu.be/arARV7qG3hY?...
Rainmaker
YouTube video by Joel Corelitz
youtu.be
I read it - and I agree. The warehouse experience is a big detractor. I only go there if I know *exactly* what I need before going in and I stick to it. And it’s usually very specific stuff. The last time I went in I got 2lbs of Parmesan to take on a camping trip and that was it haha.
This is fair and you are entitled to this take. I’m not sure whether I agree or not but I will say this - I almost exclusively go to Costco for gas and paper products.
I have been looking forward to this release for a long time and *today* is the day that @halo.gg "8-bit Beats for Saving the Universe" from the 8-bit Halo Arcade soundtrack is *officially* out on Streaming platforms and YouTube. I had so much fun with these!

www.youtube.com/playlist?lis...
8-bit Beats for Saving the Universe - YouTube
www.youtube.com
Really enjoyed my chat with Nate Kadlac on the Hey, Good Game podcast about how I see the real job of composition—not just writing music, but thinking deeply, exploring ideas, and helping devs find just the right fit.

www.hey.gg/podcast/joel...
Why Most Web Games Skip the Sound—and What They’re Missing
Composer Joel Corelitz shares how he crafted sound for Halo, Death Stranding & more—plus insights on creative process, feedback, and game audio design.
www.hey.gg