fragskye ๐Ÿ†• That's Not A Deer
fragskye.bsky.social
fragskye ๐Ÿ†• That's Not A Deer
@fragskye.bsky.social
93 followers 160 following 58 posts
video game??? video game!!!
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That's Not A Deer

A game about fending off cryptids from your cabin in the woods, inspired by FNAF and I'm On Observation Duty - made in 5 days for Jamsepticeye

โ–ถ๏ธ fragskye.itch.io/thats-not-a-...

#godot #gamedev
Sounds like they have an embed whitelist based on this thread from a couple months ago :/
It would be *COOL* if you could embed and play games on Bluesky... like this. ๐Ÿ˜‰๐Ÿ•น๏ธ #atdev #atproto #chaos
Hellooo! Got room for a couple of lesbians who make games together? @joyceisdrawing.bsky.social
Reposted by fragskye ๐Ÿ†• That's Not A Deer
Sup #gamedev Bluesky! ๐Ÿ‘‹

I'm resuming signups for my Starter Pack for LGBTQ+ & Ally Game Developers!!! ๐Ÿณ๏ธโ€๐ŸŒˆ We have ~100 slots left to fill!!!

go.bsky.app/4Yq3c2S

Repost and reply if you want in!๐Ÿซก
Sorry for disappearing for a while, but thanks for the ratings in our silly little casino time loop game :)
Since Valve was ambivalent in their statement, we need a strong leader: is GIF pronounced with a hard G or a soft J?
Reposted by fragskye ๐Ÿ†• That's Not A Deer
Not Jam @not-jam.itch.io ยท Jul 30
Good luck to anyone entering #GMTKjam this year!

If you need pixel fonts or music I have a bunch of free, CC0 stuff available that you can use :)

not-jam.itch.io/not-jam-font...
not-jam.itch.io/not-jam-musi...
not-jam.itch.io/not-jam-musi...
Reposted by fragskye ๐Ÿ†• That's Not A Deer
Rea @reaxt.dev ยท Jul 28
in 2023 I played a game called "he fucked the girl out of me", its delisted on itch now.

it's a game about a woman's experience of being pushed into sex work and the trauma it brought her, its also a Gameboy rom.

The impact it had on me changed what I thought games could be.

Please yellat.money
Protect Queer Creators and Sex Workers - Tell Payment Processors to STOP
TELL VISA, MASTERCARD, STRIPE, and PayPal to STOP
yellat.money
Well this is a hell of a time to have a support ticket open for a deindexed itch game lmao
I guess the GMTK jam is soon. I'll disappear for a week and come back with something else and we'll see how that goes.
A much more fleshed-out version of The Overbreak Report is near completion, and I'm kind of at a crossroads of where to dedicate my time. I feel ready for my first steam release, but a viral hit on itch would tell me which direction to go. This totally could've been that if it wasn't cut short.
I've gotten a lot of really positive feedback about the game, people have been sending me their creations, people keep themselves entertained for hours...it has the juice, you know? I know how I'd continue this, and I feel like I kind of have to. But it'd be so nice to have the momentum of players.
I wrote to support the next day but after looking at some stories of the same thing happening to others, I'm worried it could be a long time. The natural traffic the game got (and continued to get) does not seem to have given it any priority so far. It's so demotivating to see the momentum disappear
I changed the project status from "in development" to "released" since I realized I forgot to do it following playtesting, and poof, gone. Missing from discovery pages, can't search for it any more. I feel very burned by the platform. Some docs said to give it an hour, some said a day.
Alright uh, I was hopeful it was going to get fixed quickly, but the game's been un-indexed on itch for days now, since a few hours after release. Was sitting at #1 new & popular in its genre tags and #11 on the entire site at the time of removal. Don't know how to feel about the project right now.
My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out.

Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers!

โ–ถ๏ธ fragskye.itch.io/graph-harvest

#godot #gamedev #incremental
Reposted by fragskye ๐Ÿ†• That's Not A Deer
This week Iโ€™m delighted to announce Creepy Redneck Dinosaur Mansion 1: Re-raptoredโ€ฆ and thatโ€™s itโ€™s not made by Strange Scaffold.

Follow @pedalboard.games, wishlist it on Steam, and check out Project Share, our next foray into exploring methods of sustainability!!
store.steampowered.com/app/3830150
Thanks for playing! The original plan was one node per grid cell, but a robust system seemed hard and I didn't want to do it half-heartedly, so I decided stacking is a "feature"

And it feels so nice when you squish a group of nodes into the edge of a chunk and they all spring back one by one... ๐Ÿ˜Œ
My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out.

Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers!

โ–ถ๏ธ fragskye.itch.io/graph-harvest

#godot #gamedev #incremental
The only things that should have code execution are those that absolutely need it. A save file does not need to be anything but pure data. Users should be able to expect others' save files to be pure data. I want to be able to receive save files from players if they encounter issues! ๐Ÿ˜ตโ€๐Ÿ’ซ ๐Ÿ˜ฎโ€๐Ÿ’จ