Febucci (Federico)
@febucci.com
1.6K followers 75 following 80 posts
Federico, creating games and helping developers do the same 🫶🏻 Godot & Unity // “Text Animator for Unity” // gamedev blog // #unitytips and more. Head of @team.febucci.com website: febucci.com tutorials: blog.febucci.com
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febucci.com
🎉 Text Animator for #Godot is out in Early Access! 🎉

We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥

Info & link below!
febucci.com
I'm looking forward to give this workshop!

Let's make some tools and discover how many things go into it and all the infinite directions we could take (which is scary AND fun).

I wrote a little bit about it here: blog.febucci.com/2025/10/devg...

Thanks so much for having me and see you soon!
devgamm.bsky.social
🎙️ Federico Bellucci (@febucci.com) knows tools that empower community are crafted with purpose and passion. Join his workshop on creating tools for devs, including Text Animator for Unity, used in Cult of the Lamb (@cultofthelamb.bsky.social) & Dredge.

🎟️ Nov 6: devgamm.com/portugal2025...
febucci.com
ty so much!! 🥹 we're *getting them all* 😈 (and also crying while doing so with all the different languages and workarounds and agjkohtiokahgjkaxhgjkahg)
febucci.com
aaaaaaa you're too kind RY ty so much for sharing! 🫶
febucci.com
Ahah thanks!
It depends! I'd say the C# support is half and half (everything must be public, partial, and inherit from a Godot class to be shown in the inspector etc.), so we had to work around a few things - BUT the core library in C# went smoothly! we'll port to c++ later tho, for these reasons :/
febucci.com
Aaaaaa you're too kind 🥹 ty so much!! have fun and let me know if you have any feedback!!
febucci.com
Thank you so much Rémi! Doing our best and got so many plans for it (including going from C# to pure C++/GDScript in the future), excited and having fun! 🫶🏻
febucci.com
Aaaa this warms my heart thank you so much 🥹 let me know if you need any help and please do share once it's ready! ❤️
febucci.com
and of course extra effects (including appearances/disappearances)

Plus! We're always there with support and are actively working on it, so expect a future sounds integration, an easy to use interface etc. (battle tested from the Unity version) & more <3
febucci.com
Heya! If you *only* need effects on specific parts of the text, use what's built in!

Text Anim helps with improved parsing ( docs.febucci.com/text-animato... ), our own typewriter (to display letters one after another) with things happening in between (coming within 1.0), and more [cont]
Add effects to your texts | Text Animator for Godot
Learn how to add effects to your text.
docs.febucci.com
febucci.com
It will be discounted for the entirety of the Early Access so that we can gather as much feedback as possible and support each other to make the best version we can!

→ You can Grab #TextAnimatorForGodot here (let us know what you think!) : www.febucci.com/tools/text-a...

Ciao! 🫶
Text Animator for Godot | Febucci Tools
Animate your game texts and dialogues in Godot, by using Text Animator for Godot! Includes a powerful typewriter and much more, now in early access!
www.febucci.com
febucci.com
🎉 Text Animator for #Godot is out in Early Access! 🎉

We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥

Info & link below!
Reposted by Febucci (Federico)
ameye.dev
this 'stencil buffer debugger' tool I made a while ago has helped me lots of times

handy for debugging visual/graphical effects to see what stencil values are present!

like peeking into a hidden world 🔎
febucci.com
lol che compression of this image
febucci.com
Text Animator is coming to #Godot , #UnrealEngine and #Unity (including UI Toolkit) with a fresh new look!

-> Here are some news about its release (👀) and more:
blog.febucci.com/2025/10/text...

Let me know if you like it and hear you soon with the new updates 🫶
febucci.com
Yepp I love it! Sometimes it's definitely weird how things are set up (like this one) BUT the solution was like 10 minutes 🥹🥹
febucci.com
I made a free Godot addon that lets you easily hook up custom inspectors in C#!

Get it here -> blog.febucci.com/2025/09/crea...

<3 #godotengine
febucci.com
lol, am febucci, can confirm 😭
Reposted by Febucci (Federico)
ramiismail.com
It's been a while.

Glad to be announcing a new game, and happy that it is something experimental and weird: a tiny, tense, turn-based strategy game about merging units into spectacular combinations, and then watching them evaporate thousands of bugs.

store.steampowered.com/app/2396130/...
Australia Did It - Reveal Trailer
YouTube video by MysticForge
www.youtube.com
Reposted by Febucci (Federico)
passivestar.bsky.social
Working on this idea of a proxy inspector in godot

It's a resource class that lets you edit props of other objects. An inspector for workflows rather than nodes. You can have many different proxy inspectors for different workflows. No plugins
febucci.com
You guys are too sweet ty so much 🥹🥹

Hmm for the godot version, do you use GDScript or C#? I'm currently at devcom/gamescom BUT I'll keep you updated once I survive the event and come back!!
febucci.com
aaaaaah text moment #unity
Reposted by Febucci (Federico)
febucci.com
I will be speaking at devcom next week! #ddc2025

Read more here: blog.febucci.com/2025/08/im-g...

Self funding through the Asset Store: lessons from five years of Text Animator for Unity.

See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!
I'm giving a talk at devcom 2025!
I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!
blog.febucci.com
febucci.com
I will be speaking at devcom next week! #ddc2025

Read more here: blog.febucci.com/2025/08/im-g...

Self funding through the Asset Store: lessons from five years of Text Animator for Unity.

See you there or at Gamescom! (I'll also make a post about it in the future too <3) Cheers!
I'm giving a talk at devcom 2025!
I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!
blog.febucci.com
febucci.com
so sorry to hear this Mike 🥺 it'll get better ❤️‍🩹