Amlor from DullDayDudes
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amlor.bsky.social
Amlor from DullDayDudes
@amlor.bsky.social
150 followers 460 following 350 posts
🇬🇧|🇩🇪 Indie game dev, PHP, Laminas, Python, Rust, (s)Css, Conlang, Worldbuilding, Writing, Music, AI, Insects, Terraristik - Full-time Nerd Pronome: (Any) It's acknowledged that I'm the space cowboy in this group, and also call me midnight talker
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So, after the holidays, I've needed some time to get back on my work project. Also, there will be many background tasks in the near future, which will lead to fewer new pictures and videos. But – not today 😉
#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu
A or B… the other two are a little bit too much (for my ADS brain). Can you implement both to mark 'more important' places?
I would go for the tier system. You find some places in the near and can find common kerfuffle… after time, you have better equipment and you can return to old ones… and you get better places in the distance… both reveal more 'legendary' stuff. Maybe you need to find the places at first?
As promised, a new video with lots of new kerfuffle to show. Besides the first characters, I've added a bunch of info panels. NPC-, Minion-List and a room info panel. In the moment, just text, but…

#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
As promised, a new video with lots of new kerfuffle to show. Besides the first characters, I've added a bunch of info panels. NPC-, Minion-List and a room info panel. In the moment, just text, but…

#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
Introducing the first 6 rooms in the game. You can already see where we are aiming, but at this moment, I'm not sure if it should be possible to build multiple rooms at once in one house.

#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk